llvm/llvm/test/Transforms/SLPVectorizer/RISCV/revec-getGatherCost.ll

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -mtriple=riscv64 -mcpu=sifive-x280 -passes=slp-vectorizer -S -slp-revec -slp-max-reg-size=1024 -slp-threshold=-20 -pass-remarks-output=%t %s | FileCheck %s
; RUN: FileCheck --input-file=%t --check-prefix=YAML %s

; YAML: --- !Passed
; YAML: Pass:            slp-vectorizer
; YAML: Name:            StoresVectorized
; YAML: Function:        test1
; YAML: Args:
; YAML:   - String:          'Stores SLP vectorized with cost '
; YAML:   - Cost:            '6'
; YAML:   - String:          ' and with tree size '
; YAML:   - TreeSize:        '5'

define void @test1(<4 x float> %load6, <4 x float> %load7, <4 x float> %load8, <4 x float> %load17, <4 x float> %fmuladd7, <4 x float> %fmuladd16, ptr %out_ptr) {
; CHECK-LABEL: @test1(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[VEXT165_I:%.*]] = shufflevector <4 x float> [[LOAD6:%.*]], <4 x float> [[LOAD7:%.*]], <4 x i32> <i32 2, i32 3, i32 4, i32 5>
; CHECK-NEXT:    [[VEXT309_I:%.*]] = shufflevector <4 x float> [[LOAD7]], <4 x float> [[LOAD8:%.*]], <4 x i32> <i32 2, i32 3, i32 4, i32 5>
; CHECK-NEXT:    [[TMP0:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> poison, <4 x float> [[VEXT165_I]], i64 0)
; CHECK-NEXT:    [[TMP1:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> [[TMP0]], <4 x float> [[VEXT309_I]], i64 4)
; CHECK-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> poison, <4 x float> poison, i64 4)
; CHECK-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> [[TMP2]], <4 x float> [[LOAD17:%.*]], i64 0)
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT:    [[TMP5:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> poison, <4 x float> [[FMULADD7:%.*]], i64 0)
; CHECK-NEXT:    [[TMP6:%.*]] = call <8 x float> @llvm.vector.insert.v8f32.v4f32(<8 x float> [[TMP5]], <4 x float> [[FMULADD16:%.*]], i64 4)
; CHECK-NEXT:    [[TMP7:%.*]] = call <8 x float> @llvm.fmuladd.v8f32(<8 x float> [[TMP1]], <8 x float> [[TMP4]], <8 x float> [[TMP6]])
; CHECK-NEXT:    store <8 x float> [[TMP7]], ptr [[OUT_PTR:%.*]], align 4
; CHECK-NEXT:    ret void
;
entry:
  %vext165.i = shufflevector <4 x float> %load6, <4 x float> %load7, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
  %vext309.i = shufflevector <4 x float> %load7, <4 x float> %load8, <4 x i32> <i32 2, i32 3, i32 4, i32 5>
  %fmuladd8 = tail call noundef <4 x float> @llvm.fmuladd.v4f32(<4 x float> %vext165.i, <4 x float> %load17, <4 x float> %fmuladd7)
  %fmuladd17 = tail call noundef <4 x float> @llvm.fmuladd.v4f32(<4 x float> %vext309.i, <4 x float> %load17, <4 x float> %fmuladd16)
  %add.ptr.i.i = getelementptr inbounds i8, ptr %out_ptr, i64 16
  store <4 x float> %fmuladd8, ptr %out_ptr, align 4
  store <4 x float> %fmuladd17, ptr %add.ptr.i.i, align 4
  ret void
}

declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>)

; YAML: --- !Passed
; YAML: Pass:            slp-vectorizer
; YAML: Name:            StoresVectorized
; YAML: Function:        test2
; YAML: Args:
; YAML:   - String:          'Stores SLP vectorized with cost '
; YAML:   - Cost:            '16'
; YAML:   - String:          ' and with tree size '
; YAML:   - TreeSize:        '5'

define void @test2(<8 x float> %load6, <8 x float> %load7, <8 x float> %load8, <8 x float> %load17, <8 x float> %fmuladd7, <8 x float> %fmuladd16, ptr %out_ptr) {
; CHECK-LABEL: @test2(
; CHECK-NEXT:  entry:
; CHECK-NEXT:    [[VEXT165_I:%.*]] = shufflevector <8 x float> [[LOAD6:%.*]], <8 x float> [[LOAD7:%.*]], <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT:    [[VEXT309_I:%.*]] = shufflevector <8 x float> [[LOAD7]], <8 x float> [[LOAD8:%.*]], <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT:    [[TMP0:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> [[VEXT165_I]], i64 0)
; CHECK-NEXT:    [[TMP1:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP0]], <8 x float> [[VEXT309_I]], i64 8)
; CHECK-NEXT:    [[TMP2:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> poison, i64 8)
; CHECK-NEXT:    [[TMP3:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP2]], <8 x float> [[LOAD17:%.*]], i64 0)
; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <16 x float> [[TMP3]], <16 x float> poison, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT:    [[TMP5:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> poison, <8 x float> [[FMULADD7:%.*]], i64 0)
; CHECK-NEXT:    [[TMP6:%.*]] = call <16 x float> @llvm.vector.insert.v16f32.v8f32(<16 x float> [[TMP5]], <8 x float> [[FMULADD16:%.*]], i64 8)
; CHECK-NEXT:    [[TMP7:%.*]] = call <16 x float> @llvm.fmuladd.v16f32(<16 x float> [[TMP1]], <16 x float> [[TMP4]], <16 x float> [[TMP6]])
; CHECK-NEXT:    store <16 x float> [[TMP7]], ptr [[OUT_PTR:%.*]], align 4
; CHECK-NEXT:    ret void
;
entry:
  %vext165.i = shufflevector <8 x float> %load6, <8 x float> %load7, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
  %vext309.i = shufflevector <8 x float> %load7, <8 x float> %load8, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
  %fmuladd8 = tail call noundef <8 x float> @llvm.fmuladd.v8f32(<8 x float> %vext165.i, <8 x float> %load17, <8 x float> %fmuladd7)
  %fmuladd17 = tail call noundef <8 x float> @llvm.fmuladd.v8f32(<8 x float> %vext309.i, <8 x float> %load17, <8 x float> %fmuladd16)
  %add.ptr.i.i = getelementptr inbounds i8, ptr %out_ptr, i64 32
  store <8 x float> %fmuladd8, ptr %out_ptr, align 4
  store <8 x float> %fmuladd17, ptr %add.ptr.i.i, align 4
  ret void
}

declare <8 x float> @llvm.fmuladd.v8f32(<8 x float>, <8 x float>, <8 x float>)