folly/folly/external/farmhash/farmhash.h

// Copyright (c) 2014 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// FarmHash, by Geoff Pike

//
// http://code.google.com/p/farmhash/
//
// This file provides a few functions for hashing strings and other
// data.  All of them are high-quality functions in the sense that
// they do well on standard tests such as Austin Appleby's SMHasher.
// They're also fast.  FarmHash is the successor to CityHash.
//
// Functions in the FarmHash family are not suitable for cryptography.
//
// WARNING: This code has been only lightly tested on big-endian platforms!
// It is known to work well on little-endian platforms that have a small penalty
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
// bug reports are welcome.
//
// By the way, for some hash functions, given strings a and b, the hash
// of a+b is easily derived from the hashes of a and b.  This property
// doesn't hold for any hash functions in this file.

// clang-format off

#pragma once

#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>   // for memcpy and memset
#include <utility>

#include <folly/portability/Config.h>

namespace folly {
namespace external {
namespace farmhash {

#if FOLLY_HAVE_INT128_T
using uint128_t = unsigned __int128;

inline uint64_t Uint128Low64(const uint128_t x) {
  return static_cast<uint64_t>(x);
}
inline uint64_t Uint128High64(const uint128_t x) {
  return static_cast<uint64_t>(x >> 64);
}
inline uint128_t Uint128(uint64_t lo, uint64_t hi) {
  return lo + (((uint128_t)hi) << 64);
}
#else
uint128_t;
inline uint64_t Uint128Low64(const uint128_t x) {}
inline uint64_t Uint128High64(const uint128_t x) {}
inline uint128_t Uint128(uint64_t lo, uint64_t hi) {}
#endif


// BASIC STRING HASHING

// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
size_t Hash(const char* s, size_t len);

// Hash function for a byte array.  Most useful in 32-bit binaries.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint32_t Hash32(const char* s, size_t len);

// Hash function for a byte array.  For convenience, a 32-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);

// Hash 128 input bits down to 64 bits of output.
// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint64_t Hash64(const char* s, size_t len);

// Hash function for a byte array.  For convenience, a 64-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);

// Hash function for a byte array.  For convenience, two seeds are also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint64_t Hash64WithSeeds(const char* s, size_t len,
                       uint64_t seed0, uint64_t seed1);

// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint128_t Hash128(const char* s, size_t len);

// Hash function for a byte array.  For convenience, a 128-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
uint128_t Hash128WithSeed(const char* s, size_t len, uint128_t seed);

// BASIC NON-STRING HASHING

// This is intended to be a reasonably good hash function.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
inline uint64_t Hash128to64(uint128_t x) {}

// FINGERPRINTING (i.e., good, portable, forever-fixed hash functions)

// Fingerprint function for a byte array.  Most useful in 32-bit binaries.
uint32_t Fingerprint32(const char* s, size_t len);

// Fingerprint function for a byte array.
uint64_t Fingerprint64(const char* s, size_t len);

// Fingerprint function for a byte array.
uint128_t Fingerprint128(const char* s, size_t len);

// This is intended to be a good fingerprinting primitive.
// See below for more overloads.
inline uint64_t Fingerprint(uint128_t x) {}

// This is intended to be a good fingerprinting primitive.
inline uint64_t Fingerprint(uint64_t x) {}

// Convenience functions to hash or fingerprint C++ strings.
// These require that Str::data() return a pointer to the first char
// (as a const char*) and that Str::length() return the string's length;
// they work with std::string, for example.

// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline size_t Hash(const Str& s) {}

// Hash function for a byte array.  Most useful in 32-bit binaries.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint32_t Hash32(const Str& s) {}

// Hash function for a byte array.  For convenience, a 32-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint32_t Hash32WithSeed(const Str& s, uint32_t seed) {}

// Hash 128 input bits down to 64 bits of output.
// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint64_t Hash64(const Str& s) {}

// Hash function for a byte array.  For convenience, a 64-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint64_t Hash64WithSeed(const Str& s, uint64_t seed) {}

// Hash function for a byte array.  For convenience, two seeds are also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint64_t Hash64WithSeeds(const Str& s, uint64_t seed0, uint64_t seed1) {}

// Hash function for a byte array.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint128_t Hash128(const Str& s) {}

// Hash function for a byte array.  For convenience, a 128-bit seed is also
// hashed into the result.
// May change from time to time, may differ on different platforms, may differ
// depending on NDEBUG.
template <typename Str>
inline uint128_t Hash128WithSeed(const Str& s, uint128_t seed) {}

// FINGERPRINTING (i.e., good, portable, forever-fixed hash functions)

// Fingerprint function for a byte array.  Most useful in 32-bit binaries.
template <typename Str>
inline uint32_t Fingerprint32(const Str& s) {}

// Fingerprint 128 input bits down to 64 bits of output.
// Fingerprint function for a byte array.
template <typename Str>
inline uint64_t Fingerprint64(const Str& s) {}

// Fingerprint function for a byte array.
template <typename Str>
inline uint128_t Fingerprint128(const Str& s) {}

//// internal variants

namespace test {
extern bool returnZeroIfMisconfigured;
}

namespace farmhashna {
uint64_t Hash64(const char* s, size_t len);
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
uint64_t
Hash64WithSeeds(const char* s, size_t len, uint64_t seed0, uint64_t seed1);
} // namespace farmhashna
namespace farmhashuo {
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
uint64_t Hash64(const char* s, size_t len);
} // namespace farmhashuo
namespace farmhashxo {
uint64_t Hash64(const char* s, size_t len);
uint64_t
Hash64WithSeeds(const char* s, size_t len, uint64_t seed0, uint64_t seed1);
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
} // namespace farmhashxo
namespace farmhashte {
uint64_t Hash64(const char* s, size_t len);
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
uint64_t Hash64(const char* s, size_t len);
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
uint64_t
Hash64WithSeeds(const char* s, size_t len, uint64_t seed0, uint64_t seed1);
} // namespace farmhashte
namespace farmhashnt {
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
} // namespace farmhashnt
namespace farmhashmk {
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
} // namespace farmhashmk
namespace farmhashsu {
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
} // namespace farmhashsu
namespace farmhashsa {
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
} // namespace farmhashsa
namespace farmhashcc {
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
uint128_t CityHash128WithSeed(const char* s, size_t len, uint128_t seed);
uint128_t Fingerprint128(const char* s, size_t len);
uint32_t Hash32(const char* s, size_t len);
uint32_t Hash32WithSeed(const char* s, size_t len, uint32_t seed);
uint64_t Hash64(const char* s, size_t len);
size_t Hash(const char* s, size_t len);
uint64_t Hash64WithSeed(const char* s, size_t len, uint64_t seed);
uint64_t
Hash64WithSeeds(const char* s, size_t len, uint64_t seed0, uint64_t seed1);
uint128_t Hash128(const char* s, size_t len);
uint128_t Hash128WithSeed(const char* s, size_t len, uint128_t seed);
uint32_t Fingerprint32(const char* s, size_t len);
uint64_t Fingerprint64(const char* s, size_t len);
uint128_t Fingerprint128(const char* s, size_t len);
} // namespace farmhashcc

} // namespace farmhash
} // namespace external
} // namespace folly