folly/folly/io/async/AsyncTimeout.h

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <memory>
#include <utility>

#include <folly/io/async/EventBaseBackendBase.h>
#include <folly/io/async/Request.h>
#include <folly/io/async/TimeoutManager.h>
#include <folly/portability/Event.h>

namespace folly {

class EventBase;

/**
 * AsyncTimeout is used to asynchronously wait for a timeout to occur.
 */
class AsyncTimeout {};

namespace detail {

/**
 * Wraps a function object as an AsyncTimeout instance.
 */
template <typename TCallback>
struct async_timeout_wrapper : public AsyncTimeout {};

} // namespace detail

template <typename TCallback>
std::unique_ptr<AsyncTimeout> AsyncTimeout::make(
    TimeoutManager& manager, TCallback&& callback) {}

template <typename TCallback>
std::unique_ptr<AsyncTimeout> AsyncTimeout::schedule(
    TimeoutManager::timeout_type timeout,
    TimeoutManager& manager,
    TCallback&& callback) {}

} // namespace folly