/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <memory> #include <utility> #include <folly/io/async/EventBaseBackendBase.h> #include <folly/io/async/Request.h> #include <folly/io/async/TimeoutManager.h> #include <folly/portability/Event.h> namespace folly { class EventBase; /** * AsyncTimeout is used to asynchronously wait for a timeout to occur. */ class AsyncTimeout { … }; namespace detail { /** * Wraps a function object as an AsyncTimeout instance. */ template <typename TCallback> struct async_timeout_wrapper : public AsyncTimeout { … }; } // namespace detail template <typename TCallback> std::unique_ptr<AsyncTimeout> AsyncTimeout::make( TimeoutManager& manager, TCallback&& callback) { … } template <typename TCallback> std::unique_ptr<AsyncTimeout> AsyncTimeout::schedule( TimeoutManager::timeout_type timeout, TimeoutManager& manager, TCallback&& callback) { … } } // namespace folly