/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <folly/Portability.h> #include <folly/executors/IOExecutor.h> #include <folly/executors/QueueObserver.h> #include <folly/executors/ThreadPoolExecutor.h> #include <folly/io/async/EventBaseManager.h> #include <folly/synchronization/RelaxedAtomic.h> namespace folly { FOLLY_PUSH_WARNING // Suppress "IOThreadPoolExecutor inherits DefaultKeepAliveExecutor // keepAliveAcquire/keepAliveRelease via dominance" FOLLY_MSVC_DISABLE_WARNING(…) class IOThreadPoolExecutorBase : public ThreadPoolExecutor, public IOExecutor, public GetThreadIdCollector { … }; /** * A Thread Pool for IO bound tasks * * @note Uses event_fd for notification, and waking an epoll loop. * There is one queue (NotificationQueue specifically) per thread/epoll. * If the thread is already running and not waiting on epoll, * we don't make any additional syscalls to wake up the loop, * just put the new task in the queue. * If any thread has been waiting for more than a few seconds, * its stack is madvised away. Currently however tasks are scheduled round * robin on the queues, so unless there is no work going on, * this isn't very effective. * Since there is one queue per thread, there is hardly any contention * on the queues - so a simple spinlock around an std::deque is used for * the tasks. There is no max queue size. * By default, there is one thread per core - it usually doesn't make sense to * have more IO threads than this, assuming they don't block. * * @note ::getEventBase() will return an EventBase you can schedule IO work on * directly, chosen round-robin. * * @note N.B. For this thread pool, stop() behaves like join() because * outstanding tasks belong to the event base and will be executed upon its * destruction. */ class IOThreadPoolExecutor : public IOThreadPoolExecutorBase { … }; FOLLY_POP_WARNING } // namespace folly