/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <map> #include <folly/io/SocketOptionValue.h> #include <folly/net/NetworkSocket.h> #include <folly/portability/Sockets.h> namespace folly { /** * Uniquely identifies a handle to a socket option value. Each * combination of level and option name corresponds to one socket * option value. */ class SocketOptionKey { … }; SocketOptionMap; extern const SocketOptionMap emptySocketOptionMap; SocketCmsgMap; SocketNontrivialCmsgMap; int applySocketOptions( NetworkSocket fd, const SocketOptionMap& options, SocketOptionKey::ApplyPos pos); SocketOptionMap validateSocketOptions( const SocketOptionMap& options, sa_family_t family, SocketOptionKey::ApplyPos pos); } // namespace folly