folly/folly/io/async/EventBaseBackendBase.cpp

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <folly/io/async/EventBaseBackendBase.h>

#include <folly/io/async/EventBase.h>

namespace folly {
void EventBaseEvent::eb_ev_base(EventBase* evb) {}

int EventBaseEvent::eb_event_base_set(EventBase* evb) {}

int EventBaseEvent::eb_event_add(const struct timeval* timeout) {}

int EventBaseEvent::eb_event_del() {}

bool EventBaseEvent::eb_event_active(int res) {}

bool EventBaseEvent::setEdgeTriggered() {}

EventBaseBackendBase* EventBaseEvent::getBackend() const {}

bool EventRecvmsgMultishotCallback::parseRecvmsgMultishot(
    ByteRange total, struct msghdr const& msghdr, ParsedRecvMsgMultishot& out) {}

} // namespace folly