/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <folly/io/async/AtomicNotificationQueue.h> #include <folly/io/async/EventBase.h> #include <folly/io/async/EventHandler.h> #include <folly/portability/Fcntl.h> #include <folly/portability/Sockets.h> #include <folly/portability/Unistd.h> #if __has_include(<sys/eventfd.h>) #include <sys/eventfd.h> #endif namespace folly { /** * A producer-consumer queue for passing tasks to EventBase thread. * * Tasks can be added to the queue from any thread. A single EventBase * thread can be listening to the queue. Tasks are processed in FIFO order. */ template <typename Task, typename Consumer> class EventBaseAtomicNotificationQueue : private EventBase::LoopCallback, private EventHandler { … }; } // namespace folly #include <folly/io/async/EventBaseAtomicNotificationQueue-inl.h>