/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <glog/logging.h> #include <folly/Portability.h> #include <folly/experimental/observer/detail/GraphCycleDetector.h> #include <folly/fibers/FiberManager.h> #include <folly/functional/Invoke.h> #include <folly/futures/Future.h> #include <folly/observer/detail/Core.h> #include <folly/synchronization/SanitizeThread.h> namespace folly { namespace observer_detail { /** * ObserverManager is a singleton which controls the re-computation of all * Observers. Such re-computation always happens on the thread pool owned by * ObserverManager. * * ObserverManager has global current version. All existing Observers * may have their version be less (yet to be updated) or equal (up to date) * to the global current version. * * ObserverManager::CurrentQueue contains all of the Observers which need to be * updated to the global current version. Those updates are peformed on the * ObserverManager's thread pool, until the queue is empty. If some Observer is * updated, all of its dependents are added to ObserverManager::CurrentQueue * to be updated. * * If some leaf Observer (i.e. created from Observable) is updated, then current * version of the ObserverManager should be bumped. All such updated leaf * Observers are added to the ObserverManager::NextQueue. * * *Only* when ObserverManager::CurrentQueue is empty, the global current * version is bumped and all updates from the ObserverManager::NextQueue are * performed. If leaf Observer gets updated more then once before being picked * from the ObserverManager::NextQueue, then only the last update is processed. */ class ObserverManager { … }; } // namespace observer_detail } // namespace folly