/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <memory> #include <thread> #include <folly/io/async/EventBase.h> #include <folly/synchronization/Baton.h> namespace folly { class EventBaseManager; template <class Iter> class Range; StringPiece; /** * ScopedEventBaseThread is a helper class that starts a new std::thread running * an EventBase loop. * * The new thread will be started by the ScopedEventBaseThread constructor. * When the ScopedEventBaseThread object is destroyed, the thread will be * stopped. * * ScopedEventBaseThread is not CopyConstructible nor CopyAssignable nor * MoveConstructible nor MoveAssignable. * * @refcode folly/docs/examples/folly/ScopedEventBaseThread.cpp * @class folly::ScopedEventBaseThread */ class ScopedEventBaseThread : public IOExecutor, public SequencedExecutor { … }; } // namespace folly