folly/folly/io/async/STTimerFDTimeoutManager.cpp

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <folly/io/async/EventUtil.h>
#include <folly/io/async/STTimerFDTimeoutManager.h>

namespace folly {
// STTimerFDTimeoutManager
STTimerFDTimeoutManager::STTimerFDTimeoutManager(folly::EventBase* eventBase)
    :{}

STTimerFDTimeoutManager::~STTimerFDTimeoutManager() {}

void STTimerFDTimeoutManager::setActive(AsyncTimeout* obj, bool active) {}

void STTimerFDTimeoutManager::attachTimeoutManager(
    AsyncTimeout* /*unused*/, InternalEnum /*unused*/) {}

void STTimerFDTimeoutManager::detachTimeoutManager(AsyncTimeout* obj) {}

bool STTimerFDTimeoutManager::scheduleTimeout(
    AsyncTimeout* obj, timeout_type timeout) {}

bool STTimerFDTimeoutManager::scheduleTimeoutHighRes(
    AsyncTimeout* obj, timeout_type_high_res timeout) {}

void STTimerFDTimeoutManager::cancelTimeout(AsyncTimeout* obj) {}

void STTimerFDTimeoutManager::bumpHandlingTime() {}

void STTimerFDTimeoutManager::onTimeout() noexcept {}

} // namespace folly