/* * Copyright (c) Meta Platforms, Inc. and affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <cassert> #include <new> #include <type_traits> #include <utility> #include <folly/Traits.h> #include <folly/Utility.h> namespace folly { /*** * Indestructible * * When you need a Meyers singleton that will not get destructed, even at * shutdown, and you also want the object stored inline. * * Use like: * * void doSomethingWithExpensiveData(); * * void doSomethingWithExpensiveData() { * static const Indestructible<map<string, int>> data{ * map<string, int>{{"key1", 17}, {"key2", 19}, {"key3", 23}}, * }; * callSomethingTakingAMapByRef(*data); * } * * This should be used only for Meyers singletons, and, even then, only when * the instance does not need to be destructed ever. * * This should not be used more generally, e.g., as member fields, etc. * * This is designed as an alternative, but with one fewer allocation at * construction time and one fewer pointer dereference at access time, to the * Meyers singleton pattern of: * * void doSomethingWithExpensiveData() { * static const auto data = // never `delete`d * new map<string, int>{{"key1", 17}, {"key2", 19}, {"key3", 23}}; * callSomethingTakingAMapByRef(*data); * } */ struct factory_constructor_t { … }; constexpr factory_constructor_t factory_constructor{ … }; template <typename T> class Indestructible final { … }; } // namespace folly