folly/folly/synchronization/PicoSpinLock.h

/*
 * Copyright (c) Meta Platforms, Inc. and affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/*
 * N.B. You most likely do _not_ want to use PicoSpinLock or any other
 * kind of spinlock.  Consider MicroLock instead.
 *
 * In short, spinlocks in preemptive multi-tasking operating systems
 * have serious problems and fast mutexes like std::mutex are almost
 * certainly the better choice, because letting the OS scheduler put a
 * thread to sleep is better for system responsiveness and throughput
 * than wasting a timeslice repeatedly querying a lock held by a
 * thread that's blocked, and you can't prevent userspace
 * programs blocking.
 *
 * Spinlocks in an operating system kernel make much more sense than
 * they do in userspace.
 */

#pragma once

#include <array>
#include <atomic>
#include <cinttypes>
#include <cstdlib>
#include <mutex>
#include <type_traits>

#include <folly/Portability.h>
#include <folly/lang/SafeAssert.h>
#include <folly/synchronization/AtomicRef.h>
#include <folly/synchronization/AtomicUtil.h>
#include <folly/synchronization/SanitizeThread.h>
#include <folly/synchronization/detail/Sleeper.h>

namespace folly {

/*
 * Spin lock on a single bit in an integral type.  You can use this
 * with 16, 32, or 64-bit integral types.
 *
 * This is useful if you want a small lock and already have an int
 * with a bit in it that you aren't using.  But note that it can't be
 * as small as MicroSpinLock (1 byte), if you don't already have a
 * convenient int with an unused bit lying around to put it on.
 *
 * To construct these, either use init() or zero initialize.  We don't
 * have a real constructor because we want this to be a POD type so we
 * can put it into packed structs.
 */
template <class IntType, int Bit = sizeof(IntType) * 8 - 1>
struct PicoSpinLock {};

} // namespace folly