type Throttle … // NewThrottle creates a new Throttle with a throttle value r and // a minimum allocated run time slice of dt: // // r == 0: "empty" throttle; the goroutine is always sleeping // r == 1: full throttle; the goroutine is never sleeping // // A value of r == 0.6 throttles a goroutine such that it runs // approx. 60% of the time, and sleeps approx. 40% of the time. // Values of r < 0 or r > 1 are clamped down to values between 0 and 1. // Values of dt < 0 are set to 0. func NewThrottle(r float64, dt time.Duration) *Throttle { … } // Throttle calls time.Sleep such that over time the ratio tr/ts between // accumulated run (tr) and sleep times (ts) approximates the value 1/(1-r) // where r is the throttle value. Throttle returns immediately (w/o sleeping) // if less than tm ns have passed since the last call to Throttle. func (p *Throttle) Throttle() { … }