package a
type Good struct {
y int32
x byte
z byte
}
type Bad struct {
y int32
x byte
z byte
}
type ZeroGood struct {
a [0]byte
b uint32
}
type ZeroBad struct {
b [0]byte
a uint32
}
type NoNameGood struct {
Good
y int32
x byte
z byte
}
type NoNameBad struct {
Good
y int32
x byte
z byte
}
type WithComments struct {
b [0]byte
a uint32
}