// RemoveWorkspaceFile deletes a file on disk but does nothing in the // editor. It calls t.Fatal on any error. func (e *Env) RemoveWorkspaceFile(name string) { … } // ReadWorkspaceFile reads a file from the workspace, calling t.Fatal on any // error. func (e *Env) ReadWorkspaceFile(name string) string { … } // WriteWorkspaceFile writes a file to disk but does nothing in the editor. // It calls t.Fatal on any error. func (e *Env) WriteWorkspaceFile(name, content string) { … } // WriteWorkspaceFiles deletes a file on disk but does nothing in the // editor. It calls t.Fatal on any error. func (e *Env) WriteWorkspaceFiles(files map[string]string) { … } // ListFiles lists relative paths to files in the given directory. // It calls t.Fatal on any error. func (e *Env) ListFiles(dir string) []string { … } // OpenFile opens a file in the editor, calling t.Fatal on any error. func (e *Env) OpenFile(name string) { … } // CreateBuffer creates a buffer in the editor, calling t.Fatal on any error. func (e *Env) CreateBuffer(name string, content string) { … } // BufferText returns the current buffer contents for the file with the given // relative path, calling t.Fatal if the file is not open in a buffer. func (e *Env) BufferText(name string) string { … } // CloseBuffer closes an editor buffer without saving, calling t.Fatal on any // error. func (e *Env) CloseBuffer(name string) { … } // EditBuffer applies edits to an editor buffer, calling t.Fatal on any error. func (e *Env) EditBuffer(name string, edits ...protocol.TextEdit) { … } func (e *Env) SetBufferContent(name string, content string) { … } // FileContent returns the file content for name that applies to the current // editing session: it returns the buffer content for an open file, the // on-disk content for an unopened file, or "" for a non-existent file. func (e *Env) FileContent(name string) string { … } // FileContentAt returns the file content at the given location, using the // file's mapper. func (e *Env) FileContentAt(location protocol.Location) string { … } // RegexpSearch returns the starting position of the first match for re in the // buffer specified by name, calling t.Fatal on any error. It first searches // for the position in open buffers, then in workspace files. func (e *Env) RegexpSearch(name, re string) protocol.Location { … } // RegexpReplace replaces the first group in the first match of regexpStr with // the replace text, calling t.Fatal on any error. func (e *Env) RegexpReplace(name, regexpStr, replace string) { … } // SaveBuffer saves an editor buffer, calling t.Fatal on any error. func (e *Env) SaveBuffer(name string) { … } func (e *Env) SaveBufferWithoutActions(name string) { … } // GoToDefinition goes to definition in the editor, calling t.Fatal on any // error. It returns the path and position of the resulting jump. // // TODO(rfindley): rename this to just 'Definition'. func (e *Env) GoToDefinition(loc protocol.Location) protocol.Location { … } func (e *Env) TypeDefinition(loc protocol.Location) protocol.Location { … } // FormatBuffer formats the editor buffer, calling t.Fatal on any error. func (e *Env) FormatBuffer(name string) { … } // OrganizeImports processes the source.organizeImports codeAction, calling // t.Fatal on any error. func (e *Env) OrganizeImports(name string) { … } // ApplyQuickFixes processes the quickfix codeAction, calling t.Fatal on any error. func (e *Env) ApplyQuickFixes(path string, diagnostics []protocol.Diagnostic) { … } // ApplyCodeAction applies the given code action, calling t.Fatal on any error. func (e *Env) ApplyCodeAction(action protocol.CodeAction) { … } // Diagnostics returns diagnostics for the given file, calling t.Fatal on any // error. func (e *Env) Diagnostics(name string) []protocol.Diagnostic { … } // GetQuickFixes returns the available quick fix code actions, calling t.Fatal // on any error. func (e *Env) GetQuickFixes(path string, diagnostics []protocol.Diagnostic) []protocol.CodeAction { … } // Hover in the editor, calling t.Fatal on any error. // It may return (nil, zero) even on success. func (e *Env) Hover(loc protocol.Location) (*protocol.MarkupContent, protocol.Location) { … } func (e *Env) DocumentLink(name string) []protocol.DocumentLink { … } func (e *Env) DocumentHighlight(loc protocol.Location) []protocol.DocumentHighlight { … } // RunGenerate runs "go generate" in the given dir, calling t.Fatal on any error. // It waits for the generate command to complete and checks for file changes // before returning. func (e *Env) RunGenerate(dir string) { … } // RunGoCommand runs the given command in the sandbox's default working // directory. func (e *Env) RunGoCommand(verb string, args ...string) { … } // RunGoCommandInDir is like RunGoCommand, but executes in the given // relative directory of the sandbox. func (e *Env) RunGoCommandInDir(dir, verb string, args ...string) { … } // RunGoCommandInDirWithEnv is like RunGoCommand, but executes in the given // relative directory of the sandbox with the given additional environment variables. func (e *Env) RunGoCommandInDirWithEnv(dir string, env []string, verb string, args ...string) { … } // GoVersion checks the version of the go command. // It returns the X in Go 1.X. func (e *Env) GoVersion() int { … } // DumpGoSum prints the correct go.sum contents for dir in txtar format, // for use in creating integration tests. func (e *Env) DumpGoSum(dir string) { … } // CheckForFileChanges triggers a manual poll of the workspace for any file // changes since creation, or since last polling. It is a workaround for the // lack of true file watching support in the fake workspace. func (e *Env) CheckForFileChanges() { … } // CodeLens calls textDocument/codeLens for the given path, calling t.Fatal on // any error. func (e *Env) CodeLens(path string) []protocol.CodeLens { … } // ExecuteCodeLensCommand executes the command for the code lens matching the // given command name. // // result is a pointer to a variable to be populated by json.Unmarshal. func (e *Env) ExecuteCodeLensCommand(path string, cmd command.Command, result any) { … } // ExecuteCommand executes the requested command in the editor, calling t.Fatal // on any error. // // result is a pointer to a variable to be populated by json.Unmarshal. func (e *Env) ExecuteCommand(params *protocol.ExecuteCommandParams, result any) { … } // Views returns the server's views. func (e *Env) Views() []command.View { … } // StartProfile starts a CPU profile with the given name, using the // gopls.start_profile custom command. It calls t.Fatal on any error. // // The resulting stop function must be called to stop profiling (using the // gopls.stop_profile custom command). func (e *Env) StartProfile() (stop func() string) { … } // InlayHints calls textDocument/inlayHints for the given path, calling t.Fatal on // any error. func (e *Env) InlayHints(path string) []protocol.InlayHint { … } // Symbol calls workspace/symbol func (e *Env) Symbol(query string) []protocol.SymbolInformation { … } // References wraps Editor.References, calling t.Fatal on any error. func (e *Env) References(loc protocol.Location) []protocol.Location { … } // Rename wraps Editor.Rename, calling t.Fatal on any error. func (e *Env) Rename(loc protocol.Location, newName string) { … } // Implementations wraps Editor.Implementations, calling t.Fatal on any error. func (e *Env) Implementations(loc protocol.Location) []protocol.Location { … } // RenameFile wraps Editor.RenameFile, calling t.Fatal on any error. func (e *Env) RenameFile(oldPath, newPath string) { … } // SignatureHelp wraps Editor.SignatureHelp, calling t.Fatal on error func (e *Env) SignatureHelp(loc protocol.Location) *protocol.SignatureHelp { … } // Completion executes a completion request on the server. func (e *Env) Completion(loc protocol.Location) *protocol.CompletionList { … } func (e *Env) SetSuggestionInsertReplaceMode(useReplaceMode bool) { … } // AcceptCompletion accepts a completion for the given item at the given // position. func (e *Env) AcceptCompletion(loc protocol.Location, item protocol.CompletionItem) { … } // CodeActionForFile calls textDocument/codeAction for the entire // file, and calls t.Fatal if there were errors. func (e *Env) CodeActionForFile(path string, diagnostics []protocol.Diagnostic) []protocol.CodeAction { … } // CodeAction calls textDocument/codeAction for a selection, // and calls t.Fatal if there were errors. func (e *Env) CodeAction(loc protocol.Location, diagnostics []protocol.Diagnostic, trigger protocol.CodeActionTriggerKind) []protocol.CodeAction { … } // ChangeConfiguration updates the editor config, calling t.Fatal on any error. func (e *Env) ChangeConfiguration(newConfig fake.EditorConfig) { … } // ChangeWorkspaceFolders updates the editor workspace folders, calling t.Fatal // on any error. func (e *Env) ChangeWorkspaceFolders(newFolders ...string) { … } // SemanticTokensFull invokes textDocument/semanticTokens/full, calling t.Fatal // on any error. func (e *Env) SemanticTokensFull(path string) []fake.SemanticToken { … } // SemanticTokensRange invokes textDocument/semanticTokens/range, calling t.Fatal // on any error. func (e *Env) SemanticTokensRange(loc protocol.Location) []fake.SemanticToken { … } // Close shuts down the editor session and cleans up the sandbox directory, // calling t.Error on any error. func (e *Env) Close() { … }