var subsystems …
var errSubsystemDoesNotExist …
func init() { … }
type subsystem …
type Manager …
func NewManager(cg *configs.Cgroup, paths map[string]string) (*Manager, error) { … }
func isIgnorableError(rootless bool, err error) bool { … }
func (m *Manager) Apply(pid int) (retErr error) { … }
func (m *Manager) Destroy() error { … }
func (m *Manager) Path(subsys string) string { … }
func (m *Manager) GetStats() (*cgroups.Stats, error) { … }
func (m *Manager) Set(r *configs.Resources) error { … }
func (m *Manager) Freeze(state configs.FreezerState) error { … }
func (m *Manager) GetPids() ([]int, error) { … }
func (m *Manager) GetAllPids() ([]int, error) { … }
func (m *Manager) GetPaths() map[string]string { … }
func (m *Manager) GetCgroups() (*configs.Cgroup, error) { … }
func (m *Manager) GetFreezerState() (configs.FreezerState, error) { … }
func (m *Manager) Exists() bool { … }
func OOMKillCount(path string) (uint64, error) { … }
func (m *Manager) OOMKillCount() (uint64, error) { … }