// DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil. func (in *Overhead) DeepCopyInto(out *Overhead) { … } // DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new Overhead. func (in *Overhead) DeepCopy() *Overhead { … } // DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil. func (in *RuntimeClass) DeepCopyInto(out *RuntimeClass) { … } // DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new RuntimeClass. func (in *RuntimeClass) DeepCopy() *RuntimeClass { … } // DeepCopyObject is an autogenerated deepcopy function, copying the receiver, creating a new runtime.Object. func (in *RuntimeClass) DeepCopyObject() runtime.Object { … } // DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil. func (in *RuntimeClassList) DeepCopyInto(out *RuntimeClassList) { … } // DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new RuntimeClassList. func (in *RuntimeClassList) DeepCopy() *RuntimeClassList { … } // DeepCopyObject is an autogenerated deepcopy function, copying the receiver, creating a new runtime.Object. func (in *RuntimeClassList) DeepCopyObject() runtime.Object { … } // DeepCopyInto is an autogenerated deepcopy function, copying the receiver, writing into out. in must be non-nil. func (in *Scheduling) DeepCopyInto(out *Scheduling) { … } // DeepCopy is an autogenerated deepcopy function, copying the receiver, creating a new Scheduling. func (in *Scheduling) DeepCopy() *Scheduling { … }