var _ …
type stateCheckpoint …
func NewCheckpointState(stateDir, checkpointName, policyName string, initialContainers containermap.ContainerMap) (State, error) { … }
func (sc *stateCheckpoint) migrateV1CheckpointToV2Checkpoint(src *CPUManagerCheckpointV1, dst *CPUManagerCheckpointV2) error { … }
func (sc *stateCheckpoint) restoreState() error { … }
func (sc *stateCheckpoint) storeState() error { … }
func (sc *stateCheckpoint) GetCPUSet(podUID string, containerName string) (cpuset.CPUSet, bool) { … }
func (sc *stateCheckpoint) GetDefaultCPUSet() cpuset.CPUSet { … }
func (sc *stateCheckpoint) GetCPUSetOrDefault(podUID string, containerName string) cpuset.CPUSet { … }
func (sc *stateCheckpoint) GetCPUAssignments() ContainerCPUAssignments { … }
func (sc *stateCheckpoint) SetCPUSet(podUID string, containerName string, cset cpuset.CPUSet) { … }
func (sc *stateCheckpoint) SetDefaultCPUSet(cset cpuset.CPUSet) { … }
func (sc *stateCheckpoint) SetCPUAssignments(a ContainerCPUAssignments) { … }
func (sc *stateCheckpoint) Delete(podUID string, containerName string) { … }
func (sc *stateCheckpoint) ClearState() { … }