kubernetes/staging/src/k8s.io/apimachinery/pkg/util/wait/backoff.go

type Backoff

// Step returns an amount of time to sleep determined by the original
// Duration and Jitter. The backoff is mutated to update its Steps and
// Duration. A nil Backoff always has a zero-duration step.
func (b *Backoff) Step() time.Duration {}

// DelayFunc returns a function that will compute the next interval to
// wait given the arguments in b. It does not mutate the original backoff
// but the function is safe to use only from a single goroutine.
func (b Backoff) DelayFunc() DelayFunc {}

// Timer returns a timer implementation appropriate to this backoff's parameters
// for use with wait functions.
func (b Backoff) Timer() Timer {}

// delay implements the core delay algorithm used in this package.
func delay(steps int, duration, cap time.Duration, factor, jitter float64) (_ time.Duration, next time.Duration, nextSteps int) {}

// DelayWithReset returns a DelayFunc that will return the appropriate next interval to
// wait. Every resetInterval the backoff parameters are reset to their initial state.
// This method is safe to invoke from multiple goroutines, but all calls will advance
// the backoff state when Factor is set. If Factor is zero, this method is the same as
// invoking b.DelayFunc() since Steps has no impact without Factor. If resetInterval is
// zero no backoff will be performed as the same calling DelayFunc with a zero factor
// and steps.
func (b Backoff) DelayWithReset(c clock.Clock, resetInterval time.Duration) DelayFunc {}

// Until loops until stop channel is closed, running f every period.
//
// Until is syntactic sugar on top of JitterUntil with zero jitter factor and
// with sliding = true (which means the timer for period starts after the f
// completes).
func Until(f func(), period time.Duration, stopCh <-chan struct{}

// UntilWithContext loops until context is done, running f every period.
//
// UntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor and with sliding = true (which means the timer
// for period starts after the f completes).
func UntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {}

// NonSlidingUntil loops until stop channel is closed, running f every
// period.
//
// NonSlidingUntil is syntactic sugar on top of JitterUntil with zero jitter
// factor, with sliding = false (meaning the timer for period starts at the same
// time as the function starts).
func NonSlidingUntil(f func(), period time.Duration, stopCh <-chan struct{}

// NonSlidingUntilWithContext loops until context is done, running f every
// period.
//
// NonSlidingUntilWithContext is syntactic sugar on top of JitterUntilWithContext
// with zero jitter factor, with sliding = false (meaning the timer for period
// starts at the same time as the function starts).
func NonSlidingUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration) {}

// JitterUntil loops until stop channel is closed, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
// If jitterFactor is not positive, the period is unchanged and not jittered.
//
// If sliding is true, the period is computed after f runs. If it is false then
// period includes the runtime for f.
//
// Close stopCh to stop. f may not be invoked if stop channel is already
// closed. Pass NeverStop to if you don't want it stop.
func JitterUntil(f func(), period time.Duration, jitterFactor float64, sliding bool, stopCh <-chan struct{}

// BackoffUntil loops until stop channel is closed, run f every duration given by BackoffManager.
//
// If sliding is true, the period is computed after f runs. If it is false then
// period includes the runtime for f.
func BackoffUntil(f func(), backoff BackoffManager, sliding bool, stopCh <-chan struct{}

// JitterUntilWithContext loops until context is done, running f every period.
//
// If jitterFactor is positive, the period is jittered before every run of f.
// If jitterFactor is not positive, the period is unchanged and not jittered.
//
// If sliding is true, the period is computed after f runs. If it is false then
// period includes the runtime for f.
//
// Cancel context to stop. f may not be invoked if context is already expired.
func JitterUntilWithContext(ctx context.Context, f func(context.Context), period time.Duration, jitterFactor float64, sliding bool) {}

type backoffManager

// Step returns the expected next duration to wait.
func (b *backoffManager) Step() time.Duration {}

// Backoff implements BackoffManager.Backoff, it returns a timer so caller can block on the timer
// for exponential backoff. The returned timer must be drained before calling Backoff() the second
// time.
func (b *backoffManager) Backoff() clock.Timer {}

// Timer returns a new Timer instance that shares the clock and the reset behavior with all other
// timers.
func (b *backoffManager) Timer() Timer {}

type BackoffManager

type exponentialBackoffManagerImpl

// NewExponentialBackoffManager returns a manager for managing exponential backoff. Each backoff is jittered and
// backoff will not exceed the given max. If the backoff is not called within resetDuration, the backoff is reset.
// This backoff manager is used to reduce load during upstream unhealthiness.
//
// Deprecated: Will be removed when the legacy Poll methods are removed. Callers should construct a
// Backoff struct, use DelayWithReset() to get a DelayFunc that periodically resets itself, and then
// invoke Timer() when calling wait.BackoffUntil.
//
// Instead of:
//
//	bm := wait.NewExponentialBackoffManager(init, max, reset, factor, jitter, clock)
//	...
//	wait.BackoffUntil(..., bm.Backoff, ...)
//
// Use:
//
//	delayFn := wait.Backoff{
//	  Duration: init,
//	  Cap:      max,
//	  Steps:    int(math.Ceil(float64(max) / float64(init))), // now a required argument
//	  Factor:   factor,
//	  Jitter:   jitter,
//	}.DelayWithReset(reset, clock)
//	wait.BackoffUntil(..., delayFn.Timer(), ...)
func NewExponentialBackoffManager(initBackoff, maxBackoff, resetDuration time.Duration, backoffFactor, jitter float64, c clock.Clock) BackoffManager {}

func (b *exponentialBackoffManagerImpl) getNextBackoff() time.Duration {}

// Backoff implements BackoffManager.Backoff, it returns a timer so caller can block on the timer for exponential backoff.
// The returned timer must be drained before calling Backoff() the second time
func (b *exponentialBackoffManagerImpl) Backoff() clock.Timer {}

type jitteredBackoffManagerImpl

// NewJitteredBackoffManager returns a BackoffManager that backoffs with given duration plus given jitter. If the jitter
// is negative, backoff will not be jittered.
//
// Deprecated: Will be removed when the legacy Poll methods are removed. Callers should construct a
// Backoff struct and invoke Timer() when calling wait.BackoffUntil.
//
// Instead of:
//
//	bm := wait.NewJitteredBackoffManager(duration, jitter, clock)
//	...
//	wait.BackoffUntil(..., bm.Backoff, ...)
//
// Use:
//
//	wait.BackoffUntil(..., wait.Backoff{Duration: duration, Jitter: jitter}.Timer(), ...)
func NewJitteredBackoffManager(duration time.Duration, jitter float64, c clock.Clock) BackoffManager {}

func (j *jitteredBackoffManagerImpl) getNextBackoff() time.Duration {}

// Backoff implements BackoffManager.Backoff, it returns a timer so caller can block on the timer for jittered backoff.
// The returned timer must be drained before calling Backoff() the second time
func (j *jitteredBackoffManagerImpl) Backoff() clock.Timer {}

// ExponentialBackoff repeats a condition check with exponential backoff.
//
// It repeatedly checks the condition and then sleeps, using `backoff.Step()`
// to determine the length of the sleep and adjust Duration and Steps.
// Stops and returns as soon as:
// 1. the condition check returns true or an error,
// 2. `backoff.Steps` checks of the condition have been done, or
// 3. a sleep truncated by the cap on duration has been completed.
// In case (1) the returned error is what the condition function returned.
// In all other cases, ErrWaitTimeout is returned.
//
// Since backoffs are often subject to cancellation, we recommend using
// ExponentialBackoffWithContext and passing a context to the method.
func ExponentialBackoff(backoff Backoff, condition ConditionFunc) error {}

// ExponentialBackoffWithContext repeats a condition check with exponential backoff.
// It immediately returns an error if the condition returns an error, the context is cancelled
// or hits the deadline, or if the maximum attempts defined in backoff is exceeded (ErrWaitTimeout).
// If an error is returned by the condition the backoff stops immediately. The condition will
// never be invoked more than backoff.Steps times.
func ExponentialBackoffWithContext(ctx context.Context, backoff Backoff, condition ConditionWithContextFunc) error {}