type DaemonSetConditionApplyConfiguration … // DaemonSetConditionApplyConfiguration constructs a declarative configuration of the DaemonSetCondition type for use with // apply. func DaemonSetCondition() *DaemonSetConditionApplyConfiguration { … } // WithType sets the Type field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Type field is set to the value of the last call. func (b *DaemonSetConditionApplyConfiguration) WithType(value appsv1beta2.DaemonSetConditionType) *DaemonSetConditionApplyConfiguration { … } // WithStatus sets the Status field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Status field is set to the value of the last call. func (b *DaemonSetConditionApplyConfiguration) WithStatus(value v1.ConditionStatus) *DaemonSetConditionApplyConfiguration { … } // WithLastTransitionTime sets the LastTransitionTime field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the LastTransitionTime field is set to the value of the last call. func (b *DaemonSetConditionApplyConfiguration) WithLastTransitionTime(value metav1.Time) *DaemonSetConditionApplyConfiguration { … } // WithReason sets the Reason field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Reason field is set to the value of the last call. func (b *DaemonSetConditionApplyConfiguration) WithReason(value string) *DaemonSetConditionApplyConfiguration { … } // WithMessage sets the Message field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Message field is set to the value of the last call. func (b *DaemonSetConditionApplyConfiguration) WithMessage(value string) *DaemonSetConditionApplyConfiguration { … }