type StatefulSetStatusApplyConfiguration … // StatefulSetStatusApplyConfiguration constructs a declarative configuration of the StatefulSetStatus type for use with // apply. func StatefulSetStatus() *StatefulSetStatusApplyConfiguration { … } // WithObservedGeneration sets the ObservedGeneration field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the ObservedGeneration field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithObservedGeneration(value int64) *StatefulSetStatusApplyConfiguration { … } // WithReplicas sets the Replicas field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Replicas field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithReplicas(value int32) *StatefulSetStatusApplyConfiguration { … } // WithReadyReplicas sets the ReadyReplicas field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the ReadyReplicas field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithReadyReplicas(value int32) *StatefulSetStatusApplyConfiguration { … } // WithCurrentReplicas sets the CurrentReplicas field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the CurrentReplicas field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithCurrentReplicas(value int32) *StatefulSetStatusApplyConfiguration { … } // WithUpdatedReplicas sets the UpdatedReplicas field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the UpdatedReplicas field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithUpdatedReplicas(value int32) *StatefulSetStatusApplyConfiguration { … } // WithCurrentRevision sets the CurrentRevision field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the CurrentRevision field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithCurrentRevision(value string) *StatefulSetStatusApplyConfiguration { … } // WithUpdateRevision sets the UpdateRevision field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the UpdateRevision field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithUpdateRevision(value string) *StatefulSetStatusApplyConfiguration { … } // WithCollisionCount sets the CollisionCount field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the CollisionCount field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithCollisionCount(value int32) *StatefulSetStatusApplyConfiguration { … } // WithConditions adds the given value to the Conditions field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the Conditions field. func (b *StatefulSetStatusApplyConfiguration) WithConditions(values ...*StatefulSetConditionApplyConfiguration) *StatefulSetStatusApplyConfiguration { … } // WithAvailableReplicas sets the AvailableReplicas field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the AvailableReplicas field is set to the value of the last call. func (b *StatefulSetStatusApplyConfiguration) WithAvailableReplicas(value int32) *StatefulSetStatusApplyConfiguration { … }