type NodeStatusApplyConfiguration … // NodeStatusApplyConfiguration constructs a declarative configuration of the NodeStatus type for use with // apply. func NodeStatus() *NodeStatusApplyConfiguration { … } // WithCapacity sets the Capacity field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Capacity field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithCapacity(value corev1.ResourceList) *NodeStatusApplyConfiguration { … } // WithAllocatable sets the Allocatable field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Allocatable field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithAllocatable(value corev1.ResourceList) *NodeStatusApplyConfiguration { … } // WithPhase sets the Phase field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Phase field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithPhase(value corev1.NodePhase) *NodeStatusApplyConfiguration { … } // WithConditions adds the given value to the Conditions field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the Conditions field. func (b *NodeStatusApplyConfiguration) WithConditions(values ...*NodeConditionApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithAddresses adds the given value to the Addresses field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the Addresses field. func (b *NodeStatusApplyConfiguration) WithAddresses(values ...*NodeAddressApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithDaemonEndpoints sets the DaemonEndpoints field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the DaemonEndpoints field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithDaemonEndpoints(value *NodeDaemonEndpointsApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithNodeInfo sets the NodeInfo field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the NodeInfo field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithNodeInfo(value *NodeSystemInfoApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithImages adds the given value to the Images field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the Images field. func (b *NodeStatusApplyConfiguration) WithImages(values ...*ContainerImageApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithVolumesInUse adds the given value to the VolumesInUse field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the VolumesInUse field. func (b *NodeStatusApplyConfiguration) WithVolumesInUse(values ...corev1.UniqueVolumeName) *NodeStatusApplyConfiguration { … } // WithVolumesAttached adds the given value to the VolumesAttached field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the VolumesAttached field. func (b *NodeStatusApplyConfiguration) WithVolumesAttached(values ...*AttachedVolumeApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithConfig sets the Config field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Config field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithConfig(value *NodeConfigStatusApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithRuntimeHandlers adds the given value to the RuntimeHandlers field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the RuntimeHandlers field. func (b *NodeStatusApplyConfiguration) WithRuntimeHandlers(values ...*NodeRuntimeHandlerApplyConfiguration) *NodeStatusApplyConfiguration { … } // WithFeatures sets the Features field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Features field is set to the value of the last call. func (b *NodeStatusApplyConfiguration) WithFeatures(value *NodeFeaturesApplyConfiguration) *NodeStatusApplyConfiguration { … }