type FakeComponentStatuses …
var componentstatusesResource …
var componentstatusesKind …
func (c *FakeComponentStatuses) Get(ctx context.Context, name string, options metav1.GetOptions) (result *v1.ComponentStatus, err error) { … }
func (c *FakeComponentStatuses) List(ctx context.Context, opts metav1.ListOptions) (result *v1.ComponentStatusList, err error) { … }
func (c *FakeComponentStatuses) Watch(ctx context.Context, opts metav1.ListOptions) (watch.Interface, error) { … }
func (c *FakeComponentStatuses) Create(ctx context.Context, componentStatus *v1.ComponentStatus, opts metav1.CreateOptions) (result *v1.ComponentStatus, err error) { … }
func (c *FakeComponentStatuses) Update(ctx context.Context, componentStatus *v1.ComponentStatus, opts metav1.UpdateOptions) (result *v1.ComponentStatus, err error) { … }
func (c *FakeComponentStatuses) Delete(ctx context.Context, name string, opts metav1.DeleteOptions) error { … }
func (c *FakeComponentStatuses) DeleteCollection(ctx context.Context, opts metav1.DeleteOptions, listOpts metav1.ListOptions) error { … }
func (c *FakeComponentStatuses) Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts metav1.PatchOptions, subresources ...string) (result *v1.ComponentStatus, err error) { … }
func (c *FakeComponentStatuses) Apply(ctx context.Context, componentStatus *corev1.ComponentStatusApplyConfiguration, opts metav1.ApplyOptions) (result *v1.ComponentStatus, err error) { … }