// RegisterDefaults adds defaulters functions to the given scheme. // Public to allow building arbitrary schemes. // All generated defaulters are covering - they call all nested defaulters. func RegisterDefaults(scheme *runtime.Scheme) error { … } func SetObjectDefaults_StructEverything(in *StructEverything) { … } func SetObjectDefaults_StructPointer(in *StructPointer) { … } func SetObjectDefaults_StructPrimitives(in *StructPrimitives) { … } func SetObjectDefaults_StructSlices(in *StructSlices) { … } func SetObjectDefaults_StructStructPrimitives(in *StructStructPrimitives) { … }