const GOMEGA_VERSION … const nilGomegaPanic … type Gomega … var Default … // NewGomega returns an instance of Gomega wired into the passed-in fail handler. // You generally don't need to use this when using Ginkgo - RegisterFailHandler will wire up the global gomega // However creating a NewGomega with a custom fail handler can be useful in contexts where you want to use Gomega's // rich ecosystem of matchers without causing a test to fail. For example, to aggregate a series of potential failures // or for use in a non-test setting. func NewGomega(fail types.GomegaFailHandler) Gomega { … } type WithT … type GomegaWithT … type inner … func internalGomega(g Gomega) *internal.Gomega { … } // NewWithT takes a *testing.T and returns a `gomega.WithT` allowing you to use `Expect`, `Eventually`, and `Consistently` along with // Gomega's rich ecosystem of matchers in standard `testing` test suits. // // func TestFarmHasCow(t *testing.T) { // g := gomega.NewWithT(t) // // f := farm.New([]string{"Cow", "Horse"}) // g.Expect(f.HasCow()).To(BeTrue(), "Farm should have cow") // } func NewWithT(t types.GomegaTestingT) *WithT { … } var NewGomegaWithT … // RegisterFailHandler connects Ginkgo to Gomega. When a matcher fails // the fail handler passed into RegisterFailHandler is called. func RegisterFailHandler(fail types.GomegaFailHandler) { … } // RegisterFailHandlerWithT is deprecated and will be removed in a future release. // users should use RegisterFailHandler, or RegisterTestingT func RegisterFailHandlerWithT(_ types.GomegaTestingT, fail types.GomegaFailHandler) { … } // RegisterTestingT connects Gomega to Golang's XUnit style // Testing.T tests. It is now deprecated and you should use NewWithT() instead to get a fresh instance of Gomega for each test. func RegisterTestingT(t types.GomegaTestingT) { … } // InterceptGomegaFailures runs a given callback and returns an array of // failure messages generated by any Gomega assertions within the callback. // Execution continues after the first failure allowing users to collect all failures // in the callback. // // This is most useful when testing custom matchers, but can also be used to check // on a value using a Gomega assertion without causing a test failure. func InterceptGomegaFailures(f func()) []string { … } // InterceptGomegaFailure runs a given callback and returns the first // failure message generated by any Gomega assertions within the callback, wrapped in an error. // // The callback ceases execution as soon as the first failed assertion occurs, however Gomega // does not register a failure with the FailHandler registered via RegisterFailHandler - it is up // to the user to decide what to do with the returned error func InterceptGomegaFailure(f func()) (err error) { … } func ensureDefaultGomegaIsConfigured() { … } // Ω wraps an actual value allowing assertions to be made on it: // // Ω("foo").Should(Equal("foo")) // // If Ω is passed more than one argument it will pass the *first* argument to the matcher. // All subsequent arguments will be required to be nil/zero. // // This is convenient if you want to make an assertion on a method/function that returns // a value and an error - a common patter in Go. // // For example, given a function with signature: // // func MyAmazingThing() (int, error) // // Then: // // Ω(MyAmazingThing()).Should(Equal(3)) // // Will succeed only if `MyAmazingThing()` returns `(3, nil)` // // Ω and Expect are identical func Ω(actual interface{ … } // Expect wraps an actual value allowing assertions to be made on it: // // Expect("foo").To(Equal("foo")) // // If Expect is passed more than one argument it will pass the *first* argument to the matcher. // All subsequent arguments will be required to be nil/zero. // // This is convenient if you want to make an assertion on a method/function that returns // a value and an error - a common pattern in Go. // // For example, given a function with signature: // // func MyAmazingThing() (int, error) // // Then: // // Expect(MyAmazingThing()).Should(Equal(3)) // // Will succeed only if `MyAmazingThing()` returns `(3, nil)` // // Expect and Ω are identical func Expect(actual interface{ … } // ExpectWithOffset wraps an actual value allowing assertions to be made on it: // // ExpectWithOffset(1, "foo").To(Equal("foo")) // // Unlike `Expect` and `Ω`, `ExpectWithOffset` takes an additional integer argument // that is used to modify the call-stack offset when computing line numbers. It is // the same as `Expect(...).WithOffset`. // // This is most useful in helper functions that make assertions. If you want Gomega's // error message to refer to the calling line in the test (as opposed to the line in the helper function) // set the first argument of `ExpectWithOffset` appropriately. func ExpectWithOffset(offset int, actual interface{ … } /* Eventually enables making assertions on asynchronous behavior. Eventually checks that an assertion *eventually* passes. Eventually blocks when called and attempts an assertion periodically until it passes or a timeout occurs. Both the timeout and polling interval are configurable as optional arguments. The first optional argument is the timeout (which defaults to 1s), the second is the polling interval (which defaults to 10ms). Both intervals can be specified as time.Duration, parsable duration strings or floats/integers (in which case they are interpreted as seconds). In addition an optional context.Context can be passed in - Eventually will keep trying until either the timeout expires or the context is cancelled, whichever comes first. Eventually works with any Gomega compatible matcher and supports making assertions against three categories of actual value: **Category 1: Making Eventually assertions on values** There are several examples of values that can change over time. These can be passed in to Eventually and will be passed to the matcher repeatedly until a match occurs. For example: c := make(chan bool) go DoStuff(c) Eventually(c, "50ms").Should(BeClosed()) will poll the channel repeatedly until it is closed. In this example `Eventually` will block until either the specified timeout of 50ms has elapsed or the channel is closed, whichever comes first. Several Gomega libraries allow you to use Eventually in this way. For example, the gomega/gexec package allows you to block until a *gexec.Session exits successfully via: Eventually(session).Should(gexec.Exit(0)) And the gomega/gbytes package allows you to monitor a streaming *gbytes.Buffer until a given string is seen: Eventually(buffer).Should(gbytes.Say("hello there")) In these examples, both `session` and `buffer` are designed to be thread-safe when polled by the `Exit` and `Say` matchers. This is not true in general of most raw values, so while it is tempting to do something like: // THIS IS NOT THREAD-SAFE var s *string go mutateStringEventually(s) Eventually(s).Should(Equal("I've changed")) this will trigger Go's race detector as the goroutine polling via Eventually will race over the value of s with the goroutine mutating the string. For cases like this you can use channels or introduce your own locking around s by passing Eventually a function. **Category 2: Make Eventually assertions on functions** Eventually can be passed functions that **return at least one value**. When configured this way, Eventually will poll the function repeatedly and pass the first returned value to the matcher. For example: Eventually(func() int { return client.FetchCount() }).Should(BeNumerically(">=", 17)) will repeatedly poll client.FetchCount until the BeNumerically matcher is satisfied. (Note that this example could have been written as Eventually(client.FetchCount).Should(BeNumerically(">=", 17))) If multiple values are returned by the function, Eventually will pass the first value to the matcher and require that all others are zero-valued. This allows you to pass Eventually a function that returns a value and an error - a common pattern in Go. For example, consider a method that returns a value and an error: func FetchFromDB() (string, error) Then Eventually(FetchFromDB).Should(Equal("got it")) will pass only if and when the returned error is nil *and* the returned string satisfies the matcher. Eventually can also accept functions that take arguments, however you must provide those arguments using .WithArguments(). For example, consider a function that takes a user-id and makes a network request to fetch a full name: func FetchFullName(userId int) (string, error) You can poll this function like so: Eventually(FetchFullName).WithArguments(1138).Should(Equal("Wookie")) It is important to note that the function passed into Eventually is invoked *synchronously* when polled. Eventually does not (in fact, it cannot) kill the function if it takes longer to return than Eventually's configured timeout. A common practice here is to use a context. Here's an example that combines Ginkgo's spec timeout support with Eventually: It("fetches the correct count", func(ctx SpecContext) { Eventually(ctx, func() int { return client.FetchCount(ctx, "/users") }).Should(BeNumerically(">=", 17)) }, SpecTimeout(time.Second)) you an also use Eventually().WithContext(ctx) to pass in the context. Passed-in contexts play nicely with passed-in arguments as long as the context appears first. You can rewrite the above example as: It("fetches the correct count", func(ctx SpecContext) { Eventually(client.FetchCount).WithContext(ctx).WithArguments("/users").Should(BeNumerically(">=", 17)) }, SpecTimeout(time.Second)) Either way the context pasesd to Eventually is also passed to the underlying function. Now, when Ginkgo cancels the context both the FetchCount client and Gomega will be informed and can exit. By default, when a context is passed to Eventually *without* an explicit timeout, Gomega will rely solely on the context's cancellation to determine when to stop polling. If you want to specify a timeout in addition to the context you can do so using the .WithTimeout() method. For example: Eventually(client.FetchCount).WithContext(ctx).WithTimeout(10*time.Second).Should(BeNumerically(">=", 17)) now either the context cacnellation or the timeout will cause Eventually to stop polling. If, instead, you would like to opt out of this behavior and have Gomega's default timeouts govern Eventuallys that take a context you can call: EnforceDefaultTimeoutsWhenUsingContexts() in the DSL (or on a Gomega instance). Now all calls to Eventually that take a context will fail if eitehr the context is cancelled or the default timeout elapses. **Category 3: Making assertions _in_ the function passed into Eventually** When testing complex systems it can be valuable to assert that a _set_ of assertions passes Eventually. Eventually supports this by accepting functions that take a single Gomega argument and return zero or more values. Here's an example that makes some assertions and returns a value and error: Eventually(func(g Gomega) (Widget, error) { ids, err := client.FetchIDs() g.Expect(err).NotTo(HaveOccurred()) g.Expect(ids).To(ContainElement(1138)) return client.FetchWidget(1138) }).Should(Equal(expectedWidget)) will pass only if all the assertions in the polled function pass and the return value satisfied the matcher. Eventually also supports a special case polling function that takes a single Gomega argument and returns no values. Eventually assumes such a function is making assertions and is designed to work with the Succeed matcher to validate that all assertions have passed. For example: Eventually(func(g Gomega) { model, err := client.Find(1138) g.Expect(err).NotTo(HaveOccurred()) g.Expect(model.Reticulate()).To(Succeed()) g.Expect(model.IsReticulated()).To(BeTrue()) g.Expect(model.Save()).To(Succeed()) }).Should(Succeed()) will rerun the function until all assertions pass. You can also pass additional arguments to functions that take a Gomega. The only rule is that the Gomega argument must be first. If you also want to pass the context attached to Eventually you must ensure that is the second argument. For example: Eventually(func(g Gomega, ctx context.Context, path string, expected ...string){ tok, err := client.GetToken(ctx) g.Expect(err).NotTo(HaveOccurred()) elements, err := client.Fetch(ctx, tok, path) g.Expect(err).NotTo(HaveOccurred()) g.Expect(elements).To(ConsistOf(expected)) }).WithContext(ctx).WithArguments("/names", "Joe", "Jane", "Sam").Should(Succeed()) You can ensure that you get a number of consecutive successful tries before succeeding using `MustPassRepeatedly(int)`. For Example: int count := 0 Eventually(func() bool { count++ return count > 2 }).MustPassRepeatedly(2).Should(BeTrue()) // Because we had to wait for 2 calls that returned true Expect(count).To(Equal(3)) Finally, in addition to passing timeouts and a context to Eventually you can be more explicit with Eventually's chaining configuration methods: Eventually(..., "10s", "2s", ctx).Should(...) is equivalent to Eventually(...).WithTimeout(10*time.Second).WithPolling(2*time.Second).WithContext(ctx).Should(...) */ func Eventually(actualOrCtx interface{ … } // EventuallyWithOffset operates like Eventually but takes an additional // initial argument to indicate an offset in the call stack. This is useful when building helper // functions that contain matchers. To learn more, read about `ExpectWithOffset`. // // `EventuallyWithOffset` is the same as `Eventually(...).WithOffset`. // // `EventuallyWithOffset` specifying a timeout interval (and an optional polling interval) are // the same as `Eventually(...).WithOffset(...).WithTimeout` or // `Eventually(...).WithOffset(...).WithTimeout(...).WithPolling`. func EventuallyWithOffset(offset int, actualOrCtx interface{ … } /* Consistently, like Eventually, enables making assertions on asynchronous behavior. Consistently blocks when called for a specified duration. During that duration Consistently repeatedly polls its matcher and ensures that it is satisfied. If the matcher is consistently satisfied, then Consistently will pass. Otherwise Consistently will fail. Both the total waiting duration and the polling interval are configurable as optional arguments. The first optional argument is the duration that Consistently will run for (defaults to 100ms), and the second argument is the polling interval (defaults to 10ms). As with Eventually, these intervals can be passed in as time.Duration, parsable duration strings or an integer or float number of seconds. You can also pass in an optional context.Context - Consistently will exit early (with a failure) if the context is cancelled before the waiting duration expires. Consistently accepts the same three categories of actual as Eventually, check the Eventually docs to learn more. Consistently is useful in cases where you want to assert that something *does not happen* for a period of time. For example, you may want to assert that a goroutine does *not* send data down a channel. In this case you could write: Consistently(channel, "200ms").ShouldNot(Receive()) This will block for 200 milliseconds and repeatedly check the channel and ensure nothing has been received. */ func Consistently(actualOrCtx interface{ … } // ConsistentlyWithOffset operates like Consistently but takes an additional // initial argument to indicate an offset in the call stack. This is useful when building helper // functions that contain matchers. To learn more, read about `ExpectWithOffset`. // // `ConsistentlyWithOffset` is the same as `Consistently(...).WithOffset` and // optional `WithTimeout` and `WithPolling`. func ConsistentlyWithOffset(offset int, actualOrCtx interface{ … } var StopTrying … var TryAgainAfter … type PollingSignalError … // SetDefaultEventuallyTimeout sets the default timeout duration for Eventually. Eventually will repeatedly poll your condition until it succeeds, or until this timeout elapses. func SetDefaultEventuallyTimeout(t time.Duration) { … } // SetDefaultEventuallyPollingInterval sets the default polling interval for Eventually. func SetDefaultEventuallyPollingInterval(t time.Duration) { … } // SetDefaultConsistentlyDuration sets the default duration for Consistently. Consistently will verify that your condition is satisfied for this long. func SetDefaultConsistentlyDuration(t time.Duration) { … } // SetDefaultConsistentlyPollingInterval sets the default polling interval for Consistently. func SetDefaultConsistentlyPollingInterval(t time.Duration) { … } // EnforceDefaultTimeoutsWhenUsingContexts forces `Eventually` to apply a default timeout even when a context is provided. func EnforceDefaultTimeoutsWhenUsingContexts() { … } // DisableDefaultTimeoutsWhenUsingContext disables the default timeout when a context is provided to `Eventually`. func DisableDefaultTimeoutsWhenUsingContext() { … } type AsyncAssertion … type GomegaAsyncAssertion … type Assertion … type GomegaAssertion … type OmegaMatcher …