var nc … var hc … // ClientResponse returns trace attributes for an HTTP response received by a // client from a server. It will return the following attributes if the related // values are defined in resp: "http.status.code", // "http.response_content_length". // // This does not add all OpenTelemetry required attributes for an HTTP event, // it assumes ClientRequest was used to create the span with a complete set of // attributes. If a complete set of attributes can be generated using the // request contained in resp. For example: // // append(ClientResponse(resp), ClientRequest(resp.Request)...) func ClientResponse(resp *http.Response) []attribute.KeyValue { … } // ClientRequest returns trace attributes for an HTTP request made by a client. // The following attributes are always returned: "http.url", "http.flavor", // "http.method", "net.peer.name". The following attributes are returned if the // related values are defined in req: "net.peer.port", "http.user_agent", // "http.request_content_length", "enduser.id". func ClientRequest(req *http.Request) []attribute.KeyValue { … } // ClientStatus returns a span status code and message for an HTTP status code // value received by a client. func ClientStatus(code int) (codes.Code, string) { … } // ServerRequest returns trace attributes for an HTTP request received by a // server. // // The server must be the primary server name if it is known. For example this // would be the ServerName directive // (https://httpd.apache.org/docs/2.4/mod/core.html#servername) for an Apache // server, and the server_name directive // (http://nginx.org/en/docs/http/ngx_http_core_module.html#server_name) for an // nginx server. More generically, the primary server name would be the host // header value that matches the default virtual host of an HTTP server. It // should include the host identifier and if a port is used to route to the // server that port identifier should be included as an appropriate port // suffix. // // If the primary server name is not known, server should be an empty string. // The req Host will be used to determine the server instead. // // The following attributes are always returned: "http.method", "http.scheme", // "http.flavor", "http.target", "net.host.name". The following attributes are // returned if they related values are defined in req: "net.host.port", // "net.sock.peer.addr", "net.sock.peer.port", "http.user_agent", "enduser.id", // "http.client_ip". func ServerRequest(server string, req *http.Request) []attribute.KeyValue { … } // ServerStatus returns a span status code and message for an HTTP status code // value returned by a server. Status codes in the 400-499 range are not // returned as errors. func ServerStatus(code int) (codes.Code, string) { … } // RequestHeader returns the contents of h as attributes. // // Instrumentation should require an explicit configuration of which headers to // captured and then prune what they pass here. Including all headers can be a // security risk - explicit configuration helps avoid leaking sensitive // information. // // The User-Agent header is already captured in the http.user_agent attribute // from ClientRequest and ServerRequest. Instrumentation may provide an option // to capture that header here even though it is not recommended. Otherwise, // instrumentation should filter that out of what is passed. func RequestHeader(h http.Header) []attribute.KeyValue { … } // ResponseHeader returns the contents of h as attributes. // // Instrumentation should require an explicit configuration of which headers to // captured and then prune what they pass here. Including all headers can be a // security risk - explicit configuration helps avoid leaking sensitive // information. // // The User-Agent header is already captured in the http.user_agent attribute // from ClientRequest and ServerRequest. Instrumentation may provide an option // to capture that header here even though it is not recommended. Otherwise, // instrumentation should filter that out of what is passed. func ResponseHeader(h http.Header) []attribute.KeyValue { … }