type stateMemory …
var _ …
func NewStateMemory() State { … }
func (s *stateMemory) GetContainerResourceAllocation(podUID string, containerName string) (v1.ResourceRequirements, bool) { … }
func (s *stateMemory) GetPodResourceAllocation() PodResourceAllocation { … }
func (s *stateMemory) GetPodResizeStatus(podUID string) (v1.PodResizeStatus, bool) { … }
func (s *stateMemory) GetResizeStatus() PodResizeStatus { … }
func (s *stateMemory) SetContainerResourceAllocation(podUID string, containerName string, alloc v1.ResourceRequirements) error { … }
func (s *stateMemory) SetPodResourceAllocation(a PodResourceAllocation) error { … }
func (s *stateMemory) SetPodResizeStatus(podUID string, resizeStatus v1.PodResizeStatus) error { … }
func (s *stateMemory) SetResizeStatus(rs PodResizeStatus) error { … }
func (s *stateMemory) deleteContainer(podUID string, containerName string) { … }
func (s *stateMemory) Delete(podUID string, containerName string) error { … }
func (s *stateMemory) ClearState() error { … }