type ScopedResourceSelectorRequirementApplyConfiguration … // ScopedResourceSelectorRequirementApplyConfiguration constructs a declarative configuration of the ScopedResourceSelectorRequirement type for use with // apply. func ScopedResourceSelectorRequirement() *ScopedResourceSelectorRequirementApplyConfiguration { … } // WithScopeName sets the ScopeName field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the ScopeName field is set to the value of the last call. func (b *ScopedResourceSelectorRequirementApplyConfiguration) WithScopeName(value corev1.ResourceQuotaScope) *ScopedResourceSelectorRequirementApplyConfiguration { … } // WithOperator sets the Operator field in the declarative configuration to the given value // and returns the receiver, so that objects can be built by chaining "With" function invocations. // If called multiple times, the Operator field is set to the value of the last call. func (b *ScopedResourceSelectorRequirementApplyConfiguration) WithOperator(value corev1.ScopeSelectorOperator) *ScopedResourceSelectorRequirementApplyConfiguration { … } // WithValues adds the given value to the Values field in the declarative configuration // and returns the receiver, so that objects can be build by chaining "With" function invocations. // If called multiple times, values provided by each call will be appended to the Values field. func (b *ScopedResourceSelectorRequirementApplyConfiguration) WithValues(values ...string) *ScopedResourceSelectorRequirementApplyConfiguration { … }