kubernetes/test/e2e/framework/job/wait.go

type JobState

// WaitForJobPodsRunning wait for all pods for the Job named JobName in namespace ns to become Running.  Only use
// when pods will run for a long time, or it will be racy.
func WaitForJobPodsRunning(ctx context.Context, c clientset.Interface, ns, jobName string, expectedCount int32) error {}

// WaitForJobPodsRunningWithTimeout wait for all pods for the Job named JobName in namespace ns to become Running.  Only use
// when pods will run for a long time, or it will be racy. same as WaitForJobPodsRunning but with an additional timeout parameter
func WaitForJobPodsRunningWithTimeout(ctx context.Context, c clientset.Interface, ns, jobName string, expectedCount int32, timeout time.Duration) error {}

// WaitForJobPodsSucceeded wait for all pods for the Job named JobName in namespace ns to become Succeeded.
func WaitForJobPodsSucceeded(ctx context.Context, c clientset.Interface, ns, jobName string, expectedCount int32) error {}

// waitForJobPodsInPhase wait for all pods for the Job named JobName in namespace ns to be in a given phase.
func waitForJobPodsInPhase(ctx context.Context, c clientset.Interface, ns, jobName string, expectedCount int32, phase v1.PodPhase, timeout time.Duration) error {}

// WaitForJobComplete uses c to wait for completions to complete for the Job jobName in namespace ns.
// This function checks if the number of succeeded Job Pods reached expected completions and
// the Job has a "Complete" condition with the expected reason.
// The pointer "reason" argument allows us to skip "Complete" condition reason verifications.
// The conformance test cases have the different expected "Complete" condition reason ("CompletionsReached" vs "")
// between conformance CI jobs and e2e CI jobs since the e2e conformance test cases are performed in
// both conformance CI jobs with GA-only features and e2e CI jobs with all default-enabled features.
// So, we need to skip "Complete" condition reason verifications in the e2e conformance test cases.
func WaitForJobComplete(ctx context.Context, c clientset.Interface, ns, jobName string, reason *string, completions int32) error {}

// WaitForJobReady waits for particular value of the Job .status.ready field
func WaitForJobReady(ctx context.Context, c clientset.Interface, ns, jobName string, ready *int32) error {}

// WaitForJobSuspend uses c to wait for suspend condition for the Job jobName in namespace ns.
func WaitForJobSuspend(ctx context.Context, c clientset.Interface, ns, jobName string) error {}

// WaitForJobFailed uses c to wait for the Job jobName in namespace ns to fail
func WaitForJobFailed(ctx context.Context, c clientset.Interface, ns, jobName string) error {}

// WaitForJobCondition waits for the specified Job to have the expected condition with the specific reason.
// When the nil reason is passed, the "reason" string in the condition is
// not checked.
func WaitForJobCondition(ctx context.Context, c clientset.Interface, ns, jobName string, cType batchv1.JobConditionType, reason *string) error {}

// WaitForJobFinish uses c to wait for the Job jobName in namespace ns to finish (either Failed or Complete).
func WaitForJobFinish(ctx context.Context, c clientset.Interface, ns, jobName string) error {}

// WaitForJobFinishWithTimeout uses c to wait for the Job jobName in namespace ns to finish (either Failed or Complete).
func WaitForJobFinishWithTimeout(ctx context.Context, c clientset.Interface, ns, jobName string, timeout time.Duration) error {}

func isJobFinished(j *batchv1.Job) bool {}

func isJobFailed(j *batchv1.Job) bool {}

func isJobCompleted(j *batchv1.Job) bool {}

func isConditionTrue(j *batchv1.Job, condition batchv1.JobConditionType) bool {}

// WaitForJobGone uses c to wait for up to timeout for the Job named jobName in namespace ns to be removed.
func WaitForJobGone(ctx context.Context, c clientset.Interface, ns, jobName string, timeout time.Duration) error {}

// WaitForAllJobPodsGone waits for all pods for the Job named jobName in namespace ns
// to be deleted.
func WaitForAllJobPodsGone(ctx context.Context, c clientset.Interface, ns, jobName string) error {}

// WaitForJobState waits for a job to be matched to the given condition.
// The condition callback may use gomega.StopTrying to abort early.
func WaitForJobState(ctx context.Context, c clientset.Interface, ns, jobName string, timeout time.Duration, state JobState) error {}