kubernetes/vendor/github.com/godbus/dbus/v5/conn.go

var systemBus

var systemBusLck

var sessionBus

var sessionBusLck

var ErrClosed

type Conn

// SessionBus returns a shared connection to the session bus, connecting to it
// if not already done.
func SessionBus() (conn *Conn, err error) {}

func getSessionBusAddress(autolaunch bool) (string, error) {}

// SessionBusPrivate returns a new private connection to the session bus.
func SessionBusPrivate(opts ...ConnOption) (*Conn, error) {}

// SessionBusPrivate returns a new private connection to the session bus.  If
// the session bus is not already open, do not attempt to launch it.
func SessionBusPrivateNoAutoStartup(opts ...ConnOption) (*Conn, error) {}

// SessionBusPrivate returns a new private connection to the session bus.
//
// Deprecated: use SessionBusPrivate with options instead.
func SessionBusPrivateHandler(handler Handler, signalHandler SignalHandler) (*Conn, error) {}

// SystemBus returns a shared connection to the system bus, connecting to it if
// not already done.
func SystemBus() (conn *Conn, err error) {}

// ConnectSessionBus connects to the session bus.
func ConnectSessionBus(opts ...ConnOption) (*Conn, error) {}

// ConnectSystemBus connects to the system bus.
func ConnectSystemBus(opts ...ConnOption) (*Conn, error) {}

// Connect connects to the given address.
//
// Returned connection is ready to use and doesn't require calling
// Auth and Hello methods to make it usable.
func Connect(address string, opts ...ConnOption) (*Conn, error) {}

// SystemBusPrivate returns a new private connection to the system bus.
// Note: this connection is not ready to use. One must perform Auth and Hello
// on the connection before it is usable.
func SystemBusPrivate(opts ...ConnOption) (*Conn, error) {}

// SystemBusPrivateHandler returns a new private connection to the system bus, using the provided handlers.
//
// Deprecated: use SystemBusPrivate with options instead.
func SystemBusPrivateHandler(handler Handler, signalHandler SignalHandler) (*Conn, error) {}

// Dial establishes a new private connection to the message bus specified by address.
func Dial(address string, opts ...ConnOption) (*Conn, error) {}

// DialHandler establishes a new private connection to the message bus specified by address, using the supplied handlers.
//
// Deprecated: use Dial with options instead.
func DialHandler(address string, handler Handler, signalHandler SignalHandler) (*Conn, error) {}

type ConnOption

// WithHandler overrides the default handler.
func WithHandler(handler Handler) ConnOption {}

// WithSignalHandler overrides the default signal handler.
func WithSignalHandler(handler SignalHandler) ConnOption {}

// WithSerialGenerator overrides the default signals generator.
func WithSerialGenerator(gen SerialGenerator) ConnOption {}

// WithAuth sets authentication methods for the auth conversation.
func WithAuth(methods ...Auth) ConnOption {}

type Interceptor

// WithIncomingInterceptor sets the given interceptor for incoming messages.
func WithIncomingInterceptor(interceptor Interceptor) ConnOption {}

// WithOutgoingInterceptor sets the given interceptor for outgoing messages.
func WithOutgoingInterceptor(interceptor Interceptor) ConnOption {}

// WithContext overrides  the default context for the connection.
func WithContext(ctx context.Context) ConnOption {}

// NewConn creates a new private *Conn from an already established connection.
func NewConn(conn io.ReadWriteCloser, opts ...ConnOption) (*Conn, error) {}

// NewConnHandler creates a new private *Conn from an already established connection, using the supplied handlers.
//
// Deprecated: use NewConn with options instead.
func NewConnHandler(conn io.ReadWriteCloser, handler Handler, signalHandler SignalHandler) (*Conn, error) {}

// newConn creates a new *Conn from a transport.
func newConn(tr transport, opts ...ConnOption) (*Conn, error) {}

// BusObject returns the object owned by the bus daemon which handles
// administrative requests.
func (conn *Conn) BusObject() BusObject {}

// Close closes the connection. Any blocked operations will return with errors
// and the channels passed to Eavesdrop and Signal are closed. This method must
// not be called on shared connections.
func (conn *Conn) Close() error {}

// Context returns the context associated with the connection.  The
// context will be cancelled when the connection is closed.
func (conn *Conn) Context() context.Context {}

// Connected returns whether conn is connected
func (conn *Conn) Connected() bool {}

// Eavesdrop causes conn to send all incoming messages to the given channel
// without further processing. Method replies, errors and signals will not be
// sent to the appropriate channels and method calls will not be handled. If nil
// is passed, the normal behaviour is restored.
//
// The caller has to make sure that ch is sufficiently buffered;
// if a message arrives when a write to ch is not possible, the message is
// discarded.
func (conn *Conn) Eavesdrop(ch chan<- *Message) {}

// getSerial returns an unused serial.
func (conn *Conn) getSerial() uint32 {}

// Hello sends the initial org.freedesktop.DBus.Hello call. This method must be
// called after authentication, but before sending any other messages to the
// bus. Hello must not be called for shared connections.
func (conn *Conn) Hello() error {}

// inWorker runs in an own goroutine, reading incoming messages from the
// transport and dispatching them appropriately.
func (conn *Conn) inWorker() {}

func (conn *Conn) handleSignal(sequence Sequence, msg *Message) {}

// Names returns the list of all names that are currently owned by this
// connection. The slice is always at least one element long, the first element
// being the unique name of the connection.
func (conn *Conn) Names() []string {}

// Object returns the object identified by the given destination name and path.
func (conn *Conn) Object(dest string, path ObjectPath) BusObject {}

func (conn *Conn) sendMessageAndIfClosed(msg *Message, ifClosed func()) {}

func (conn *Conn) handleSendError(msg *Message, err error) {}

// Send sends the given message to the message bus. You usually don't need to
// use this; use the higher-level equivalents (Call / Go, Emit and Export)
// instead. If msg is a method call and NoReplyExpected is not set, a non-nil
// call is returned and the same value is sent to ch (which must be buffered)
// once the call is complete. Otherwise, ch is ignored and a Call structure is
// returned of which only the Err member is valid.
func (conn *Conn) Send(msg *Message, ch chan *Call) *Call {}

// SendWithContext acts like Send but takes a context
func (conn *Conn) SendWithContext(ctx context.Context, msg *Message, ch chan *Call) *Call {}

func (conn *Conn) send(ctx context.Context, msg *Message, ch chan *Call) *Call {}

// sendError creates an error message corresponding to the parameters and sends
// it to conn.out.
func (conn *Conn) sendError(err error, dest string, serial uint32) {}

// sendReply creates a method reply message corresponding to the parameters and
// sends it to conn.out.
func (conn *Conn) sendReply(dest string, serial uint32, values ...interface{}

// AddMatchSignal registers the given match rule to receive broadcast
// signals based on their contents.
func (conn *Conn) AddMatchSignal(options ...MatchOption) error {}

// AddMatchSignalContext acts like AddMatchSignal but takes a context.
func (conn *Conn) AddMatchSignalContext(ctx context.Context, options ...MatchOption) error {}

// RemoveMatchSignal removes the first rule that matches previously registered with AddMatchSignal.
func (conn *Conn) RemoveMatchSignal(options ...MatchOption) error {}

// RemoveMatchSignalContext acts like RemoveMatchSignal but takes a context.
func (conn *Conn) RemoveMatchSignalContext(ctx context.Context, options ...MatchOption) error {}

// Signal registers the given channel to be passed all received signal messages.
//
// Multiple of these channels can be registered at the same time. The channel is
// closed if the Conn is closed; it should not be closed by the caller before
// RemoveSignal was called on it.
//
// These channels are "overwritten" by Eavesdrop; i.e., if there currently is a
// channel for eavesdropped messages, this channel receives all signals, and
// none of the channels passed to Signal will receive any signals.
//
// Panics if the signal handler is not a `SignalRegistrar`.
func (conn *Conn) Signal(ch chan<- *Signal) {}

// RemoveSignal removes the given channel from the list of the registered channels.
//
// Panics if the signal handler is not a `SignalRegistrar`.
func (conn *Conn) RemoveSignal(ch chan<- *Signal) {}

// SupportsUnixFDs returns whether the underlying transport supports passing of
// unix file descriptors. If this is false, method calls containing unix file
// descriptors will return an error and emitted signals containing them will
// not be sent.
func (conn *Conn) SupportsUnixFDs() bool {}

type Error

func NewError(name string, body []interface{}

func (e Error) Error() string {}

type Signal

type transport

var transports

func getTransport(address string) (transport, error) {}

// getKey gets a key from a the list of keys. Returns "" on error / not found...
func getKey(s, key string) string {}

type outputHandler

func (h *outputHandler) sendAndIfClosed(msg *Message, ifClosed func()) error {}

func (h *outputHandler) close() {}

type serialGenerator

func newSerialGenerator() *serialGenerator {}

func (gen *serialGenerator) GetSerial() uint32 {}

func (gen *serialGenerator) RetireSerial(serial uint32) {}

type nameTracker

func newNameTracker() *nameTracker {}

func (tracker *nameTracker) acquireUniqueConnectionName(name string) {}

func (tracker *nameTracker) acquireName(name string) {}

func (tracker *nameTracker) loseName(name string) {}

func (tracker *nameTracker) uniqueNameIsKnown() bool {}

func (tracker *nameTracker) isKnownName(name string) bool {}

func (tracker *nameTracker) listKnownNames() []string {}

type callTracker

func newCallTracker() *callTracker {}

func (tracker *callTracker) track(sn uint32, call *Call) {}

func (tracker *callTracker) handleReply(sequence Sequence, msg *Message) uint32 {}

func (tracker *callTracker) handleDBusError(sequence Sequence, msg *Message) uint32 {}

func (tracker *callTracker) handleSendError(msg *Message, err error) {}

// finalize was the only func that did not strobe Done
func (tracker *callTracker) finalize(sn uint32) {}

func (tracker *callTracker) finalizeWithBody(sn uint32, sequence Sequence, body []interface{}

func (tracker *callTracker) finalizeWithError(sn uint32, sequence Sequence, err error) {}

func (tracker *callTracker) finalizeAllWithError(sequenceGen *sequenceGenerator, err error) {}