// Equal uses reflect.DeepEqual to compare actual with expected. Equal is strict about // types when performing comparisons. // It is an error for both actual and expected to be nil. Use BeNil() instead. func Equal(expected interface{ … } // BeEquivalentTo is more lax than Equal, allowing equality between different types. // This is done by converting actual to have the type of expected before // attempting equality with reflect.DeepEqual. // It is an error for actual and expected to be nil. Use BeNil() instead. func BeEquivalentTo(expected interface{ … } // BeComparableTo uses gocmp.Equal from github.com/google/go-cmp (instead of reflect.DeepEqual) to perform a deep comparison. // You can pass cmp.Option as options. // It is an error for actual and expected to be nil. Use BeNil() instead. func BeComparableTo(expected interface{ … } // BeIdenticalTo uses the == operator to compare actual with expected. // BeIdenticalTo is strict about types when performing comparisons. // It is an error for both actual and expected to be nil. Use BeNil() instead. func BeIdenticalTo(expected interface{ … } // BeNil succeeds if actual is nil func BeNil() types.GomegaMatcher { … } // BeTrue succeeds if actual is true // // In general, it's better to use `BeTrueBecause(reason)` to provide a more useful error message if a true check fails. func BeTrue() types.GomegaMatcher { … } // BeFalse succeeds if actual is false // // In general, it's better to use `BeFalseBecause(reason)` to provide a more useful error message if a false check fails. func BeFalse() types.GomegaMatcher { … } // BeTrueBecause succeeds if actual is true and displays the provided reason if it is false // fmt.Sprintf is used to render the reason func BeTrueBecause(format string, args ...any) types.GomegaMatcher { … } // BeFalseBecause succeeds if actual is false and displays the provided reason if it is true. // fmt.Sprintf is used to render the reason func BeFalseBecause(format string, args ...any) types.GomegaMatcher { … } // HaveOccurred succeeds if actual is a non-nil error // The typical Go error checking pattern looks like: // // err := SomethingThatMightFail() // Expect(err).ShouldNot(HaveOccurred()) func HaveOccurred() types.GomegaMatcher { … } // Succeed passes if actual is a nil error // Succeed is intended to be used with functions that return a single error value. Instead of // // err := SomethingThatMightFail() // Expect(err).ShouldNot(HaveOccurred()) // // You can write: // // Expect(SomethingThatMightFail()).Should(Succeed()) // // It is a mistake to use Succeed with a function that has multiple return values. Gomega's Ω and Expect // functions automatically trigger failure if any return values after the first return value are non-zero/non-nil. // This means that Ω(MultiReturnFunc()).ShouldNot(Succeed()) can never pass. func Succeed() types.GomegaMatcher { … } // MatchError succeeds if actual is a non-nil error that matches the passed in // string, error, function, or matcher. // // These are valid use-cases: // // When passed a string: // // Expect(err).To(MatchError("an error")) // // asserts that err.Error() == "an error" // // When passed an error: // // Expect(err).To(MatchError(SomeError)) // // First checks if errors.Is(err, SomeError). // If that fails then it checks if reflect.DeepEqual(err, SomeError) repeatedly for err and any errors wrapped by err // // When passed a matcher: // // Expect(err).To(MatchError(ContainSubstring("sprocket not found"))) // // the matcher is passed err.Error(). In this case it asserts that err.Error() contains substring "sprocket not found" // // When passed a func(err) bool and a description: // // Expect(err).To(MatchError(os.IsNotExist, "IsNotExist")) // // the function is passed err and matches if the return value is true. The description is required to allow Gomega // to print a useful error message. // // It is an error for err to be nil or an object that does not implement the // Error interface // // The optional second argument is a description of the error function, if used. This is required when passing a function but is ignored in all other cases. func MatchError(expected interface{ … } // BeClosed succeeds if actual is a closed channel. // It is an error to pass a non-channel to BeClosed, it is also an error to pass nil // // In order to check whether or not the channel is closed, Gomega must try to read from the channel // (even in the `ShouldNot(BeClosed())` case). You should keep this in mind if you wish to make subsequent assertions about // values coming down the channel. // // Also, if you are testing that a *buffered* channel is closed you must first read all values out of the channel before // asserting that it is closed (it is not possible to detect that a buffered-channel has been closed until all its buffered values are read). // // Finally, as a corollary: it is an error to check whether or not a send-only channel is closed. func BeClosed() types.GomegaMatcher { … } // Receive succeeds if there is a value to be received on actual. // Actual must be a channel (and cannot be a send-only channel) -- anything else is an error. // // Receive returns immediately and never blocks: // // - If there is nothing on the channel `c` then Expect(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass. // // - If the channel `c` is closed then Expect(c).Should(Receive()) will fail and Ω(c).ShouldNot(Receive()) will pass. // // - If there is something on the channel `c` ready to be read, then Expect(c).Should(Receive()) will pass and Ω(c).ShouldNot(Receive()) will fail. // // If you have a go-routine running in the background that will write to channel `c` you can: // // Eventually(c).Should(Receive()) // // This will timeout if nothing gets sent to `c` (you can modify the timeout interval as you normally do with `Eventually`) // // A similar use-case is to assert that no go-routine writes to a channel (for a period of time). You can do this with `Consistently`: // // Consistently(c).ShouldNot(Receive()) // // You can pass `Receive` a matcher. If you do so, it will match the received object against the matcher. For example: // // Expect(c).Should(Receive(Equal("foo"))) // // When given a matcher, `Receive` will always fail if there is nothing to be received on the channel. // // Passing Receive a matcher is especially useful when paired with Eventually: // // Eventually(c).Should(Receive(ContainSubstring("bar"))) // // will repeatedly attempt to pull values out of `c` until a value matching "bar" is received. // // Furthermore, if you want to have a reference to the value *sent* to the channel you can pass the `Receive` matcher a pointer to a variable of the appropriate type: // // var myThing thing // Eventually(thingChan).Should(Receive(&myThing)) // Expect(myThing.Sprocket).Should(Equal("foo")) // Expect(myThing.IsValid()).Should(BeTrue()) // // Finally, if you want to match the received object as well as get the actual received value into a variable, so you can reason further about the value received, // you can pass a pointer to a variable of the approriate type first, and second a matcher: // // var myThing thing // Eventually(thingChan).Should(Receive(&myThing, ContainSubstring("bar"))) func Receive(args ...interface{ … } // BeSent succeeds if a value can be sent to actual. // Actual must be a channel (and cannot be a receive-only channel) that can sent the type of the value passed into BeSent -- anything else is an error. // In addition, actual must not be closed. // // BeSent never blocks: // // - If the channel `c` is not ready to receive then Expect(c).Should(BeSent("foo")) will fail immediately // - If the channel `c` is eventually ready to receive then Eventually(c).Should(BeSent("foo")) will succeed.. presuming the channel becomes ready to receive before Eventually's timeout // - If the channel `c` is closed then Expect(c).Should(BeSent("foo")) and Ω(c).ShouldNot(BeSent("foo")) will both fail immediately // // Of course, the value is actually sent to the channel. The point of `BeSent` is less to make an assertion about the availability of the channel (which is typically an implementation detail that your test should not be concerned with). // Rather, the point of `BeSent` is to make it possible to easily and expressively write tests that can timeout on blocked channel sends. func BeSent(arg interface{ … } // MatchRegexp succeeds if actual is a string or stringer that matches the // passed-in regexp. Optional arguments can be provided to construct a regexp // via fmt.Sprintf(). func MatchRegexp(regexp string, args ...interface{ … } // ContainSubstring succeeds if actual is a string or stringer that contains the // passed-in substring. Optional arguments can be provided to construct the substring // via fmt.Sprintf(). func ContainSubstring(substr string, args ...interface{ … } // HavePrefix succeeds if actual is a string or stringer that contains the // passed-in string as a prefix. Optional arguments can be provided to construct // via fmt.Sprintf(). func HavePrefix(prefix string, args ...interface{ … } // HaveSuffix succeeds if actual is a string or stringer that contains the // passed-in string as a suffix. Optional arguments can be provided to construct // via fmt.Sprintf(). func HaveSuffix(suffix string, args ...interface{ … } // MatchJSON succeeds if actual is a string or stringer of JSON that matches // the expected JSON. The JSONs are decoded and the resulting objects are compared via // reflect.DeepEqual so things like key-ordering and whitespace shouldn't matter. func MatchJSON(json interface{ … } // MatchXML succeeds if actual is a string or stringer of XML that matches // the expected XML. The XMLs are decoded and the resulting objects are compared via // reflect.DeepEqual so things like whitespaces shouldn't matter. func MatchXML(xml interface{ … } // MatchYAML succeeds if actual is a string or stringer of YAML that matches // the expected YAML. The YAML's are decoded and the resulting objects are compared via // reflect.DeepEqual so things like key-ordering and whitespace shouldn't matter. func MatchYAML(yaml interface{ … } // BeEmpty succeeds if actual is empty. Actual must be of type string, array, map, chan, or slice. func BeEmpty() types.GomegaMatcher { … } // HaveLen succeeds if actual has the passed-in length. Actual must be of type string, array, map, chan, or slice. func HaveLen(count int) types.GomegaMatcher { … } // HaveCap succeeds if actual has the passed-in capacity. Actual must be of type array, chan, or slice. func HaveCap(count int) types.GomegaMatcher { … } // BeZero succeeds if actual is the zero value for its type or if actual is nil. func BeZero() types.GomegaMatcher { … } // ContainElement succeeds if actual contains the passed in element. By default // ContainElement() uses Equal() to perform the match, however a matcher can be // passed in instead: // // Expect([]string{"Foo", "FooBar"}).Should(ContainElement(ContainSubstring("Bar"))) // // Actual must be an array, slice or map. For maps, ContainElement searches // through the map's values. // // If you want to have a copy of the matching element(s) found you can pass a // pointer to a variable of the appropriate type. If the variable isn't a slice // or map, then exactly one match will be expected and returned. If the variable // is a slice or map, then at least one match is expected and all matches will be // stored in the variable. // // var findings []string // Expect([]string{"Foo", "FooBar"}).Should(ContainElement(ContainSubString("Bar", &findings))) func ContainElement(element interface{ … } // BeElementOf succeeds if actual is contained in the passed in elements. // BeElementOf() always uses Equal() to perform the match. // When the passed in elements are comprised of a single element that is either an Array or Slice, BeElementOf() behaves // as the reverse of ContainElement() that operates with Equal() to perform the match. // // Expect(2).Should(BeElementOf([]int{1, 2})) // Expect(2).Should(BeElementOf([2]int{1, 2})) // // Otherwise, BeElementOf() provides a syntactic sugar for Or(Equal(_), Equal(_), ...): // // Expect(2).Should(BeElementOf(1, 2)) // // Actual must be typed. func BeElementOf(elements ...interface{ … } // BeKeyOf succeeds if actual is contained in the keys of the passed in map. // BeKeyOf() always uses Equal() to perform the match between actual and the map keys. // // Expect("foo").Should(BeKeyOf(map[string]bool{"foo": true, "bar": false})) func BeKeyOf(element interface{ … } // ConsistOf succeeds if actual contains precisely the elements passed into the matcher. The ordering of the elements does not matter. // By default ConsistOf() uses Equal() to match the elements, however custom matchers can be passed in instead. Here are some examples: // // Expect([]string{"Foo", "FooBar"}).Should(ConsistOf("FooBar", "Foo")) // Expect([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Bar"), "Foo")) // Expect([]string{"Foo", "FooBar"}).Should(ConsistOf(ContainSubstring("Foo"), ContainSubstring("Foo"))) // // Actual must be an array, slice or map. For maps, ConsistOf matches against the map's values. // // You typically pass variadic arguments to ConsistOf (as in the examples above). However, if you need to pass in a slice you can provided that it // is the only element passed in to ConsistOf: // // Expect([]string{"Foo", "FooBar"}).Should(ConsistOf([]string{"FooBar", "Foo"})) // // Note that Go's type system does not allow you to write this as ConsistOf([]string{"FooBar", "Foo"}...) as []string and []interface{} are different types - hence the need for this special rule. func ConsistOf(elements ...interface{ … } // HaveExactElements succeeds if actual contains elements that precisely match the elemets passed into the matcher. The ordering of the elements does matter. // By default HaveExactElements() uses Equal() to match the elements, however custom matchers can be passed in instead. Here are some examples: // // Expect([]string{"Foo", "FooBar"}).Should(HaveExactElements("Foo", "FooBar")) // Expect([]string{"Foo", "FooBar"}).Should(HaveExactElements("Foo", ContainSubstring("Bar"))) // Expect([]string{"Foo", "FooBar"}).Should(HaveExactElements(ContainSubstring("Foo"), ContainSubstring("Foo"))) // // Actual must be an array or slice. func HaveExactElements(elements ...interface{ … } // ContainElements succeeds if actual contains the passed in elements. The ordering of the elements does not matter. // By default ContainElements() uses Equal() to match the elements, however custom matchers can be passed in instead. Here are some examples: // // Expect([]string{"Foo", "FooBar"}).Should(ContainElements("FooBar")) // Expect([]string{"Foo", "FooBar"}).Should(ContainElements(ContainSubstring("Bar"), "Foo")) // // Actual must be an array, slice or map. // For maps, ContainElements searches through the map's values. func ContainElements(elements ...interface{ … } // HaveEach succeeds if actual solely contains elements that match the passed in element. // Please note that if actual is empty, HaveEach always will fail. // By default HaveEach() uses Equal() to perform the match, however a // matcher can be passed in instead: // // Expect([]string{"Foo", "FooBar"}).Should(HaveEach(ContainSubstring("Foo"))) // // Actual must be an array, slice or map. // For maps, HaveEach searches through the map's values. func HaveEach(element interface{ … } // HaveKey succeeds if actual is a map with the passed in key. // By default HaveKey uses Equal() to perform the match, however a // matcher can be passed in instead: // // Expect(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKey(MatchRegexp(`.+Foo$`))) func HaveKey(key interface{ … } // HaveKeyWithValue succeeds if actual is a map with the passed in key and value. // By default HaveKeyWithValue uses Equal() to perform the match, however a // matcher can be passed in instead: // // Expect(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue("Foo", "Bar")) // Expect(map[string]string{"Foo": "Bar", "BazFoo": "Duck"}).Should(HaveKeyWithValue(MatchRegexp(`.+Foo$`), "Bar")) func HaveKeyWithValue(key interface{ … } // HaveField succeeds if actual is a struct and the value at the passed in field // matches the passed in matcher. By default HaveField used Equal() to perform the match, // however a matcher can be passed in in stead. // // The field must be a string that resolves to the name of a field in the struct. Structs can be traversed // using the '.' delimiter. If the field ends with '()' a method named field is assumed to exist on the struct and is invoked. // Such methods must take no arguments and return a single value: // // type Book struct { // Title string // Author Person // } // type Person struct { // FirstName string // LastName string // DOB time.Time // } // Expect(book).To(HaveField("Title", "Les Miserables")) // Expect(book).To(HaveField("Title", ContainSubstring("Les")) // Expect(book).To(HaveField("Author.FirstName", Equal("Victor")) // Expect(book).To(HaveField("Author.DOB.Year()", BeNumerically("<", 1900)) func HaveField(field string, expected interface{ … } // HaveExistingField succeeds if actual is a struct and the specified field // exists. // // HaveExistingField can be combined with HaveField in order to cover use cases // with optional fields. HaveField alone would trigger an error in such situations. // // Expect(MrHarmless).NotTo(And(HaveExistingField("Title"), HaveField("Title", "Supervillain"))) func HaveExistingField(field string) types.GomegaMatcher { … } // HaveValue applies the given matcher to the value of actual, optionally and // repeatedly dereferencing pointers or taking the concrete value of interfaces. // Thus, the matcher will always be applied to non-pointer and non-interface // values only. HaveValue will fail with an error if a pointer or interface is // nil. It will also fail for more than 31 pointer or interface dereferences to // guard against mistakenly applying it to arbitrarily deep linked pointers. // // HaveValue differs from gstruct.PointTo in that it does not expect actual to // be a pointer (as gstruct.PointTo does) but instead also accepts non-pointer // and even interface values. // // actual := 42 // Expect(actual).To(HaveValue(42)) // Expect(&actual).To(HaveValue(42)) func HaveValue(matcher types.GomegaMatcher) types.GomegaMatcher { … } // BeNumerically performs numerical assertions in a type-agnostic way. // Actual and expected should be numbers, though the specific type of // number is irrelevant (float32, float64, uint8, etc...). // // There are six, self-explanatory, supported comparators: // // Expect(1.0).Should(BeNumerically("==", 1)) // Expect(1.0).Should(BeNumerically("~", 0.999, 0.01)) // Expect(1.0).Should(BeNumerically(">", 0.9)) // Expect(1.0).Should(BeNumerically(">=", 1.0)) // Expect(1.0).Should(BeNumerically("<", 3)) // Expect(1.0).Should(BeNumerically("<=", 1.0)) func BeNumerically(comparator string, compareTo ...interface{ … } // BeTemporally compares time.Time's like BeNumerically // Actual and expected must be time.Time. The comparators are the same as for BeNumerically // // Expect(time.Now()).Should(BeTemporally(">", time.Time{})) // Expect(time.Now()).Should(BeTemporally("~", time.Now(), time.Second)) func BeTemporally(comparator string, compareTo time.Time, threshold ...time.Duration) types.GomegaMatcher { … } // BeAssignableToTypeOf succeeds if actual is assignable to the type of expected. // It will return an error when one of the values is nil. // // Expect(0).Should(BeAssignableToTypeOf(0)) // Same values // Expect(5).Should(BeAssignableToTypeOf(-1)) // different values same type // Expect("foo").Should(BeAssignableToTypeOf("bar")) // different values same type // Expect(struct{ Foo string }{}).Should(BeAssignableToTypeOf(struct{ Foo string }{})) func BeAssignableToTypeOf(expected interface{ … } // Panic succeeds if actual is a function that, when invoked, panics. // Actual must be a function that takes no arguments and returns no results. func Panic() types.GomegaMatcher { … } // PanicWith succeeds if actual is a function that, when invoked, panics with a specific value. // Actual must be a function that takes no arguments and returns no results. // // By default PanicWith uses Equal() to perform the match, however a // matcher can be passed in instead: // // Expect(fn).Should(PanicWith(MatchRegexp(`.+Foo$`))) func PanicWith(expected interface{ … } // BeAnExistingFile succeeds if a file exists. // Actual must be a string representing the abs path to the file being checked. func BeAnExistingFile() types.GomegaMatcher { … } // BeARegularFile succeeds if a file exists and is a regular file. // Actual must be a string representing the abs path to the file being checked. func BeARegularFile() types.GomegaMatcher { … } // BeADirectory succeeds if a file exists and is a directory. // Actual must be a string representing the abs path to the file being checked. func BeADirectory() types.GomegaMatcher { … } // HaveHTTPStatus succeeds if the Status or StatusCode field of an HTTP response matches. // Actual must be either a *http.Response or *httptest.ResponseRecorder. // Expected must be either an int or a string. // // Expect(resp).Should(HaveHTTPStatus(http.StatusOK)) // asserts that resp.StatusCode == 200 // Expect(resp).Should(HaveHTTPStatus("404 Not Found")) // asserts that resp.Status == "404 Not Found" // Expect(resp).Should(HaveHTTPStatus(http.StatusOK, http.StatusNoContent)) // asserts that resp.StatusCode == 200 || resp.StatusCode == 204 func HaveHTTPStatus(expected ...interface{ … } // HaveHTTPHeaderWithValue succeeds if the header is found and the value matches. // Actual must be either a *http.Response or *httptest.ResponseRecorder. // Expected must be a string header name, followed by a header value which // can be a string, or another matcher. func HaveHTTPHeaderWithValue(header string, value interface{ … } // HaveHTTPBody matches if the body matches. // Actual must be either a *http.Response or *httptest.ResponseRecorder. // Expected must be either a string, []byte, or other matcher func HaveHTTPBody(expected interface{ … } // And succeeds only if all of the given matchers succeed. // The matchers are tried in order, and will fail-fast if one doesn't succeed. // // Expect("hi").To(And(HaveLen(2), Equal("hi")) // // And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions. func And(ms ...types.GomegaMatcher) types.GomegaMatcher { … } // SatisfyAll is an alias for And(). // // Expect("hi").Should(SatisfyAll(HaveLen(2), Equal("hi"))) func SatisfyAll(matchers ...types.GomegaMatcher) types.GomegaMatcher { … } // Or succeeds if any of the given matchers succeed. // The matchers are tried in order and will return immediately upon the first successful match. // // Expect("hi").To(Or(HaveLen(3), HaveLen(2)) // // And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions. func Or(ms ...types.GomegaMatcher) types.GomegaMatcher { … } // SatisfyAny is an alias for Or(). // // Expect("hi").SatisfyAny(Or(HaveLen(3), HaveLen(2)) func SatisfyAny(matchers ...types.GomegaMatcher) types.GomegaMatcher { … } // Not negates the given matcher; it succeeds if the given matcher fails. // // Expect(1).To(Not(Equal(2)) // // And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions. func Not(matcher types.GomegaMatcher) types.GomegaMatcher { … } // WithTransform applies the `transform` to the actual value and matches it against `matcher`. // The given transform must be either a function of one parameter that returns one value or a // function of one parameter that returns two values, where the second value must be of the // error type. // // var plus1 = func(i int) int { return i + 1 } // Expect(1).To(WithTransform(plus1, Equal(2)) // // var failingplus1 = func(i int) (int, error) { return 42, "this does not compute" } // Expect(1).To(WithTransform(failingplus1, Equal(2))) // // And(), Or(), Not() and WithTransform() allow matchers to be composed into complex expressions. func WithTransform(transform interface{ … } // Satisfy matches the actual value against the `predicate` function. // The given predicate must be a function of one paramter that returns bool. // // var isEven = func(i int) bool { return i%2 == 0 } // Expect(2).To(Satisfy(isEven)) func Satisfy(predicate interface{ … }