kubernetes/vendor/github.com/spf13/cobra/command.go

const FlagSetByCobraAnnotation

const CommandDisplayNameAnnotation

type FParseErrWhitelist

type Group

type Command

// Context returns underlying command context. If command was executed
// with ExecuteContext or the context was set with SetContext, the
// previously set context will be returned. Otherwise, nil is returned.
//
// Notice that a call to Execute and ExecuteC will replace a nil context of
// a command with a context.Background, so a background context will be
// returned by Context after one of these functions has been called.
func (c *Command) Context() context.Context {}

// SetContext sets context for the command. This context will be overwritten by
// Command.ExecuteContext or Command.ExecuteContextC.
func (c *Command) SetContext(ctx context.Context) {}

// SetArgs sets arguments for the command. It is set to os.Args[1:] by default, if desired, can be overridden
// particularly useful when testing.
func (c *Command) SetArgs(a []string) {}

// SetOutput sets the destination for usage and error messages.
// If output is nil, os.Stderr is used.
// Deprecated: Use SetOut and/or SetErr instead
func (c *Command) SetOutput(output io.Writer) {}

// SetOut sets the destination for usage messages.
// If newOut is nil, os.Stdout is used.
func (c *Command) SetOut(newOut io.Writer) {}

// SetErr sets the destination for error messages.
// If newErr is nil, os.Stderr is used.
func (c *Command) SetErr(newErr io.Writer) {}

// SetIn sets the source for input data
// If newIn is nil, os.Stdin is used.
func (c *Command) SetIn(newIn io.Reader) {}

// SetUsageFunc sets usage function. Usage can be defined by application.
func (c *Command) SetUsageFunc(f func(*Command) error) {}

// SetUsageTemplate sets usage template. Can be defined by Application.
func (c *Command) SetUsageTemplate(s string) {}

// SetFlagErrorFunc sets a function to generate an error when flag parsing
// fails.
func (c *Command) SetFlagErrorFunc(f func(*Command, error) error) {}

// SetHelpFunc sets help function. Can be defined by Application.
func (c *Command) SetHelpFunc(f func(*Command, []string)) {}

// SetHelpCommand sets help command.
func (c *Command) SetHelpCommand(cmd *Command) {}

// SetHelpCommandGroupID sets the group id of the help command.
func (c *Command) SetHelpCommandGroupID(groupID string) {}

// SetCompletionCommandGroupID sets the group id of the completion command.
func (c *Command) SetCompletionCommandGroupID(groupID string) {}

// SetHelpTemplate sets help template to be used. Application can use it to set custom template.
func (c *Command) SetHelpTemplate(s string) {}

// SetVersionTemplate sets version template to be used. Application can use it to set custom template.
func (c *Command) SetVersionTemplate(s string) {}

// SetErrPrefix sets error message prefix to be used. Application can use it to set custom prefix.
func (c *Command) SetErrPrefix(s string) {}

// SetGlobalNormalizationFunc sets a normalization function to all flag sets and also to child commands.
// The user should not have a cyclic dependency on commands.
func (c *Command) SetGlobalNormalizationFunc(n func(f *flag.FlagSet, name string) flag.NormalizedName) {}

// OutOrStdout returns output to stdout.
func (c *Command) OutOrStdout() io.Writer {}

// OutOrStderr returns output to stderr
func (c *Command) OutOrStderr() io.Writer {}

// ErrOrStderr returns output to stderr
func (c *Command) ErrOrStderr() io.Writer {}

// InOrStdin returns input to stdin
func (c *Command) InOrStdin() io.Reader {}

func (c *Command) getOut(def io.Writer) io.Writer {}

func (c *Command) getErr(def io.Writer) io.Writer {}

func (c *Command) getIn(def io.Reader) io.Reader {}

// UsageFunc returns either the function set by SetUsageFunc for this command
// or a parent, or it returns a default usage function.
func (c *Command) UsageFunc() (f func(*Command) error) {}

// Usage puts out the usage for the command.
// Used when a user provides invalid input.
// Can be defined by user by overriding UsageFunc.
func (c *Command) Usage() error {}

// HelpFunc returns either the function set by SetHelpFunc for this command
// or a parent, or it returns a function with default help behavior.
func (c *Command) HelpFunc() func(*Command, []string) {}

// Help puts out the help for the command.
// Used when a user calls help [command].
// Can be defined by user by overriding HelpFunc.
func (c *Command) Help() error {}

// UsageString returns usage string.
func (c *Command) UsageString() string {}

// FlagErrorFunc returns either the function set by SetFlagErrorFunc for this
// command or a parent, or it returns a function which returns the original
// error.
func (c *Command) FlagErrorFunc() (f func(*Command, error) error) {}

var minUsagePadding

// UsagePadding return padding for the usage.
func (c *Command) UsagePadding() int {}

var minCommandPathPadding

// CommandPathPadding return padding for the command path.
func (c *Command) CommandPathPadding() int {}

var minNamePadding

// NamePadding returns padding for the name.
func (c *Command) NamePadding() int {}

// UsageTemplate returns usage template for the command.
func (c *Command) UsageTemplate() string {}

// HelpTemplate return help template for the command.
func (c *Command) HelpTemplate() string {}

// VersionTemplate return version template for the command.
func (c *Command) VersionTemplate() string {}

// ErrPrefix return error message prefix for the command
func (c *Command) ErrPrefix() string {}

func hasNoOptDefVal(name string, fs *flag.FlagSet) bool {}

func shortHasNoOptDefVal(name string, fs *flag.FlagSet) bool {}

func stripFlags(args []string, c *Command) []string {}

// argsMinusFirstX removes only the first x from args.  Otherwise, commands that look like
// openshift admin policy add-role-to-user admin my-user, lose the admin argument (arg[4]).
// Special care needs to be taken not to remove a flag value.
func (c *Command) argsMinusFirstX(args []string, x string) []string {}

func isFlagArg(arg string) bool {}

// Find the target command given the args and command tree
// Meant to be run on the highest node. Only searches down.
func (c *Command) Find(args []string) (*Command, []string, error) {}

func (c *Command) findSuggestions(arg string) string {}

func (c *Command) findNext(next string) *Command {}

// Traverse the command tree to find the command, and parse args for
// each parent.
func (c *Command) Traverse(args []string) (*Command, []string, error) {}

// SuggestionsFor provides suggestions for the typedName.
func (c *Command) SuggestionsFor(typedName string) []string {}

// VisitParents visits all parents of the command and invokes fn on each parent.
func (c *Command) VisitParents(fn func(*Command)) {}

// Root finds root command.
func (c *Command) Root() *Command {}

// ArgsLenAtDash will return the length of c.Flags().Args at the moment
// when a -- was found during args parsing.
func (c *Command) ArgsLenAtDash() int {}

func (c *Command) execute(a []string) (err error) {}

func (c *Command) preRun() {}

func (c *Command) postRun() {}

// ExecuteContext is the same as Execute(), but sets the ctx on the command.
// Retrieve ctx by calling cmd.Context() inside your *Run lifecycle or ValidArgs
// functions.
func (c *Command) ExecuteContext(ctx context.Context) error {}

// Execute uses the args (os.Args[1:] by default)
// and run through the command tree finding appropriate matches
// for commands and then corresponding flags.
func (c *Command) Execute() error {}

// ExecuteContextC is the same as ExecuteC(), but sets the ctx on the command.
// Retrieve ctx by calling cmd.Context() inside your *Run lifecycle or ValidArgs
// functions.
func (c *Command) ExecuteContextC(ctx context.Context) (*Command, error) {}

// ExecuteC executes the command.
func (c *Command) ExecuteC() (cmd *Command, err error) {}

func (c *Command) ValidateArgs(args []string) error {}

// ValidateRequiredFlags validates all required flags are present and returns an error otherwise
func (c *Command) ValidateRequiredFlags() error {}

// checkCommandGroups checks if a command has been added to a group that does not exists.
// If so, we panic because it indicates a coding error that should be corrected.
func (c *Command) checkCommandGroups() {}

// InitDefaultHelpFlag adds default help flag to c.
// It is called automatically by executing the c or by calling help and usage.
// If c already has help flag, it will do nothing.
func (c *Command) InitDefaultHelpFlag() {}

// InitDefaultVersionFlag adds default version flag to c.
// It is called automatically by executing the c.
// If c already has a version flag, it will do nothing.
// If c.Version is empty, it will do nothing.
func (c *Command) InitDefaultVersionFlag() {}

// InitDefaultHelpCmd adds default help command to c.
// It is called automatically by executing the c or by calling help and usage.
// If c already has help command or c has no subcommands, it will do nothing.
func (c *Command) InitDefaultHelpCmd() {}

// ResetCommands delete parent, subcommand and help command from c.
func (c *Command) ResetCommands() {}

type commandSorterByName

func (c commandSorterByName) Len() int           {}

func (c commandSorterByName) Swap(i, j int)      {}

func (c commandSorterByName) Less(i, j int) bool {}

// Commands returns a sorted slice of child commands.
func (c *Command) Commands() []*Command {}

// AddCommand adds one or more commands to this parent command.
func (c *Command) AddCommand(cmds ...*Command) {}

// Groups returns a slice of child command groups.
func (c *Command) Groups() []*Group {}

// AllChildCommandsHaveGroup returns if all subcommands are assigned to a group
func (c *Command) AllChildCommandsHaveGroup() bool {}

// ContainsGroup return if groupID exists in the list of command groups.
func (c *Command) ContainsGroup(groupID string) bool {}

// AddGroup adds one or more command groups to this parent command.
func (c *Command) AddGroup(groups ...*Group) {}

// RemoveCommand removes one or more commands from a parent command.
func (c *Command) RemoveCommand(cmds ...*Command) {}

// Print is a convenience method to Print to the defined output, fallback to Stderr if not set.
func (c *Command) Print(i ...interface{}

// Println is a convenience method to Println to the defined output, fallback to Stderr if not set.
func (c *Command) Println(i ...interface{}

// Printf is a convenience method to Printf to the defined output, fallback to Stderr if not set.
func (c *Command) Printf(format string, i ...interface{}

// PrintErr is a convenience method to Print to the defined Err output, fallback to Stderr if not set.
func (c *Command) PrintErr(i ...interface{}

// PrintErrln is a convenience method to Println to the defined Err output, fallback to Stderr if not set.
func (c *Command) PrintErrln(i ...interface{}

// PrintErrf is a convenience method to Printf to the defined Err output, fallback to Stderr if not set.
func (c *Command) PrintErrf(format string, i ...interface{}

// CommandPath returns the full path to this command.
func (c *Command) CommandPath() string {}

func (c *Command) displayName() string {}

// UseLine puts out the full usage for a given command (including parents).
func (c *Command) UseLine() string {}

// DebugFlags used to determine which flags have been assigned to which commands
// and which persist.
func (c *Command) DebugFlags() {}

// Name returns the command's name: the first word in the use line.
func (c *Command) Name() string {}

// HasAlias determines if a given string is an alias of the command.
func (c *Command) HasAlias(s string) bool {}

// CalledAs returns the command name or alias that was used to invoke
// this command or an empty string if the command has not been called.
func (c *Command) CalledAs() string {}

// hasNameOrAliasPrefix returns true if the Name or any of aliases start
// with prefix
func (c *Command) hasNameOrAliasPrefix(prefix string) bool {}

// NameAndAliases returns a list of the command name and all aliases
func (c *Command) NameAndAliases() string {}

// HasExample determines if the command has example.
func (c *Command) HasExample() bool {}

// Runnable determines if the command is itself runnable.
func (c *Command) Runnable() bool {}

// HasSubCommands determines if the command has children commands.
func (c *Command) HasSubCommands() bool {}

// IsAvailableCommand determines if a command is available as a non-help command
// (this includes all non deprecated/hidden commands).
func (c *Command) IsAvailableCommand() bool {}

// IsAdditionalHelpTopicCommand determines if a command is an additional
// help topic command; additional help topic command is determined by the
// fact that it is NOT runnable/hidden/deprecated, and has no sub commands that
// are runnable/hidden/deprecated.
// Concrete example: https://github.com/spf13/cobra/issues/393#issuecomment-282741924.
func (c *Command) IsAdditionalHelpTopicCommand() bool {}

// HasHelpSubCommands determines if a command has any available 'help' sub commands
// that need to be shown in the usage/help default template under 'additional help
// topics'.
func (c *Command) HasHelpSubCommands() bool {}

// HasAvailableSubCommands determines if a command has available sub commands that
// need to be shown in the usage/help default template under 'available commands'.
func (c *Command) HasAvailableSubCommands() bool {}

// HasParent determines if the command is a child command.
func (c *Command) HasParent() bool {}

// GlobalNormalizationFunc returns the global normalization function or nil if it doesn't exist.
func (c *Command) GlobalNormalizationFunc() func(f *flag.FlagSet, name string) flag.NormalizedName {}

// Flags returns the complete FlagSet that applies
// to this command (local and persistent declared here and by all parents).
func (c *Command) Flags() *flag.FlagSet {}

// LocalNonPersistentFlags are flags specific to this command which will NOT persist to subcommands.
// This function does not modify the flags of the current command, it's purpose is to return the current state.
func (c *Command) LocalNonPersistentFlags() *flag.FlagSet {}

// LocalFlags returns the local FlagSet specifically set in the current command.
// This function does not modify the flags of the current command, it's purpose is to return the current state.
func (c *Command) LocalFlags() *flag.FlagSet {}

// InheritedFlags returns all flags which were inherited from parent commands.
// This function does not modify the flags of the current command, it's purpose is to return the current state.
func (c *Command) InheritedFlags() *flag.FlagSet {}

// NonInheritedFlags returns all flags which were not inherited from parent commands.
// This function does not modify the flags of the current command, it's purpose is to return the current state.
func (c *Command) NonInheritedFlags() *flag.FlagSet {}

// PersistentFlags returns the persistent FlagSet specifically set in the current command.
func (c *Command) PersistentFlags() *flag.FlagSet {}

// ResetFlags deletes all flags from command.
func (c *Command) ResetFlags() {}

// HasFlags checks if the command contains any flags (local plus persistent from the entire structure).
func (c *Command) HasFlags() bool {}

// HasPersistentFlags checks if the command contains persistent flags.
func (c *Command) HasPersistentFlags() bool {}

// HasLocalFlags checks if the command has flags specifically declared locally.
func (c *Command) HasLocalFlags() bool {}

// HasInheritedFlags checks if the command has flags inherited from its parent command.
func (c *Command) HasInheritedFlags() bool {}

// HasAvailableFlags checks if the command contains any flags (local plus persistent from the entire
// structure) which are not hidden or deprecated.
func (c *Command) HasAvailableFlags() bool {}

// HasAvailablePersistentFlags checks if the command contains persistent flags which are not hidden or deprecated.
func (c *Command) HasAvailablePersistentFlags() bool {}

// HasAvailableLocalFlags checks if the command has flags specifically declared locally which are not hidden
// or deprecated.
func (c *Command) HasAvailableLocalFlags() bool {}

// HasAvailableInheritedFlags checks if the command has flags inherited from its parent command which are
// not hidden or deprecated.
func (c *Command) HasAvailableInheritedFlags() bool {}

// Flag climbs up the command tree looking for matching flag.
func (c *Command) Flag(name string) (flag *flag.Flag) {}

// Recursively find matching persistent flag.
func (c *Command) persistentFlag(name string) (flag *flag.Flag) {}

// ParseFlags parses persistent flag tree and local flags.
func (c *Command) ParseFlags(args []string) error {}

// Parent returns a commands parent command.
func (c *Command) Parent() *Command {}

// mergePersistentFlags merges c.PersistentFlags() to c.Flags()
// and adds missing persistent flags of all parents.
func (c *Command) mergePersistentFlags() {}

// updateParentsPflags updates c.parentsPflags by adding
// new persistent flags of all parents.
// If c.parentsPflags == nil, it makes new.
func (c *Command) updateParentsPflags() {}

// commandNameMatches checks if two command names are equal
// taking into account case sensitivity according to
// EnableCaseInsensitive global configuration.
func commandNameMatches(s string, t string) bool {}