type float32Value … func newFloat32Value(val float32, p *float32) *float32Value { … } func (f *float32Value) Set(s string) error { … } func (f *float32Value) Type() string { … } func (f *float32Value) String() string { … } func float32Conv(sval string) (interface{ … } // GetFloat32 return the float32 value of a flag with the given name func (f *FlagSet) GetFloat32(name string) (float32, error) { … } // Float32Var defines a float32 flag with specified name, default value, and usage string. // The argument p points to a float32 variable in which to store the value of the flag. func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) { … } // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) { … } // Float32Var defines a float32 flag with specified name, default value, and usage string. // The argument p points to a float32 variable in which to store the value of the flag. func Float32Var(p *float32, name string, value float32, usage string) { … } // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash. func Float32VarP(p *float32, name, shorthand string, value float32, usage string) { … } // Float32 defines a float32 flag with specified name, default value, and usage string. // The return value is the address of a float32 variable that stores the value of the flag. func (f *FlagSet) Float32(name string, value float32, usage string) *float32 { … } // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 { … } // Float32 defines a float32 flag with specified name, default value, and usage string. // The return value is the address of a float32 variable that stores the value of the flag. func Float32(name string, value float32, usage string) *float32 { … } // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash. func Float32P(name, shorthand string, value float32, usage string) *float32 { … }