type uint32Value … func newUint32Value(val uint32, p *uint32) *uint32Value { … } func (i *uint32Value) Set(s string) error { … } func (i *uint32Value) Type() string { … } func (i *uint32Value) String() string { … } func uint32Conv(sval string) (interface{ … } // GetUint32 return the uint32 value of a flag with the given name func (f *FlagSet) GetUint32(name string) (uint32, error) { … } // Uint32Var defines a uint32 flag with specified name, default value, and usage string. // The argument p points to a uint32 variable in which to store the value of the flag. func (f *FlagSet) Uint32Var(p *uint32, name string, value uint32, usage string) { … } // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { … } // Uint32Var defines a uint32 flag with specified name, default value, and usage string. // The argument p points to a uint32 variable in which to store the value of the flag. func Uint32Var(p *uint32, name string, value uint32, usage string) { … } // Uint32VarP is like Uint32Var, but accepts a shorthand letter that can be used after a single dash. func Uint32VarP(p *uint32, name, shorthand string, value uint32, usage string) { … } // Uint32 defines a uint32 flag with specified name, default value, and usage string. // The return value is the address of a uint32 variable that stores the value of the flag. func (f *FlagSet) Uint32(name string, value uint32, usage string) *uint32 { … } // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. func (f *FlagSet) Uint32P(name, shorthand string, value uint32, usage string) *uint32 { … } // Uint32 defines a uint32 flag with specified name, default value, and usage string. // The return value is the address of a uint32 variable that stores the value of the flag. func Uint32(name string, value uint32, usage string) *uint32 { … } // Uint32P is like Uint32, but accepts a shorthand letter that can be used after a single dash. func Uint32P(name, shorthand string, value uint32, usage string) *uint32 { … }