// Bool stores v in a new bool value and returns a pointer to it. func Bool(v bool) *bool { … } // Int32 stores v in a new int32 value and returns a pointer to it. func Int32(v int32) *int32 { … } // Int64 stores v in a new int64 value and returns a pointer to it. func Int64(v int64) *int64 { … } // Float32 stores v in a new float32 value and returns a pointer to it. func Float32(v float32) *float32 { … } // Float64 stores v in a new float64 value and returns a pointer to it. func Float64(v float64) *float64 { … } // Uint32 stores v in a new uint32 value and returns a pointer to it. func Uint32(v uint32) *uint32 { … } // Uint64 stores v in a new uint64 value and returns a pointer to it. func Uint64(v uint64) *uint64 { … } // String stores v in a new string value and returns a pointer to it. func String(v string) *string { … }