go/src/cmd/compile/internal/ssa/regalloc_test.go

func TestLiveControlOps(t *testing.T) {}

// Test to make sure G register is never reloaded from spill (spill of G is okay)
// See #25504
func TestNoGetgLoadReg(t *testing.T) {}

// Test to make sure we don't push spills into loops.
// See issue #19595.
func TestSpillWithLoop(t *testing.T) {}

func TestSpillMove1(t *testing.T) {}

func TestSpillMove2(t *testing.T) {}

func numSpills(b *Block) int {}