var supportADX … //go:noescape func addMulVVW1024(z, x *uint, y uint) (c uint) //go:noescape func addMulVVW1536(z, x *uint, y uint) (c uint) //go:noescape func addMulVVW2048(z, x *uint, y uint) (c uint)
var supportADX … //go:noescape func addMulVVW1024(z, x *uint, y uint) (c uint) //go:noescape func addMulVVW1536(z, x *uint, y uint) (c uint) //go:noescape func addMulVVW2048(z, x *uint, y uint) (c uint)