var decArrayHelper …
var decSliceHelper …
func decBoolArray(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decBoolSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decComplex64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decComplex64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decComplex128Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decComplex128Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decFloat32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decFloat32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decFloat64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decFloat64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decIntArray(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decIntSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt16Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt16Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt8Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decInt8Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decStringArray(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decStringSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUintArray(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUintSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint16Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint16Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUint64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUintptrArray(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func decUintptrSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool { … }
func growSlice[E any](v reflect.Value, ps *[]E, length int) { … }