go/src/encoding/gob/dec_helpers.go

var decArrayHelper

var decSliceHelper

func decBoolArray(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decBoolSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decComplex64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decComplex64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decComplex128Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decComplex128Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decFloat32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decFloat32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decFloat64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decFloat64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decIntArray(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decIntSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt16Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt16Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt8Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decInt8Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decStringArray(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decStringSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUintArray(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUintSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint16Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint16Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint32Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint32Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint64Array(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUint64Slice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUintptrArray(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

func decUintptrSlice(state *decoderState, v reflect.Value, length int, ovfl error) bool {}

// growSlice is called for a slice that we only partially allocated,
// to grow it up to length.
func growSlice[E any](v reflect.Value, ps *[]E, length int) {}