go/src/math/big/floatmarsh.go

const floatGobVersion

// GobEncode implements the [encoding/gob.GobEncoder] interface.
// The [Float] value and all its attributes (precision,
// rounding mode, accuracy) are marshaled.
func (x *Float) GobEncode() ([]byte, error) {}

// GobDecode implements the [encoding/gob.GobDecoder] interface.
// The result is rounded per the precision and rounding mode of
// z unless z's precision is 0, in which case z is set exactly
// to the decoded value.
func (z *Float) GobDecode(buf []byte) error {}

// AppendText implements the [encoding.TextAppender] interface.
// Only the [Float] value is marshaled (in full precision), other
// attributes such as precision or accuracy are ignored.
func (x *Float) AppendText(b []byte) ([]byte, error) {}

// MarshalText implements the [encoding.TextMarshaler] interface.
// Only the [Float] value is marshaled (in full precision), other
// attributes such as precision or accuracy are ignored.
func (x *Float) MarshalText() (text []byte, err error) {}

// UnmarshalText implements the [encoding.TextUnmarshaler] interface.
// The result is rounded per the precision and rounding mode of z.
// If z's precision is 0, it is changed to 64 before rounding takes
// effect.
func (z *Float) UnmarshalText(text []byte) error {}