go/src/net/netip/uint128.go

type uint128

// mask6 returns a uint128 bitmask with the topmost n bits of a
// 128-bit number.
func mask6(n int) uint128 {}

// isZero reports whether u == 0.
//
// It's faster than u == (uint128{}) because the compiler (as of Go
// 1.15/1.16b1) doesn't do this trick and instead inserts a branch in
// its eq alg's generated code.
func (u uint128) isZero() bool {}

// and returns the bitwise AND of u and m (u&m).
func (u uint128) and(m uint128) uint128 {}

// xor returns the bitwise XOR of u and m (u^m).
func (u uint128) xor(m uint128) uint128 {}

// or returns the bitwise OR of u and m (u|m).
func (u uint128) or(m uint128) uint128 {}

// not returns the bitwise NOT of u.
func (u uint128) not() uint128 {}

// subOne returns u - 1.
func (u uint128) subOne() uint128 {}

// addOne returns u + 1.
func (u uint128) addOne() uint128 {}

// halves returns the two uint64 halves of the uint128.
//
// Logically, think of it as returning two uint64s.
// It only returns pointers for inlining reasons on 32-bit platforms.
func (u *uint128) halves() [2]*uint64 {}

// bitsSetFrom returns a copy of u with the given bit
// and all subsequent ones set.
func (u uint128) bitsSetFrom(bit uint8) uint128 {}

// bitsClearedFrom returns a copy of u with the given bit
// and all subsequent ones cleared.
func (u uint128) bitsClearedFrom(bit uint8) uint128 {}